// //Master Servers // sets sv_master1 "cod2master.activision.com" sets sv_master2 "master0.gamespy.com:28960" sets sv_master3 "master1.gamespy.com" sets sv_master4 "cod2authorize.activision.com" sets sv_master5 "cod2master.infinityward.com" seta sv_gamespy "1"
// //Master Servers // seta sv_gamespy "1"
No clue. I noticed, even with your utility, that every time I do a "refresh" my server's postion changes, varying anywhere from 8-or-so-hundred to 3-or-so-thousand. It's got to be some sort of polling thing from the master server, so I think it's probably luck of the draw.Hind-d said:Does anyone have any idea as to how the server list is created? Is a newly created server simply appended to the end? If so, what happens when a top server reboots? Is it then added to the end, or does it retain its spot?
Well, I cant. In my option, there is no possibility to add any new ip's, but I cant believe there is no other option, to make all three servers visible in ingame list.If you have access to public IP addresses (data center) you can add more than one IP to the server by binding said addresses to the network card . Same computer but with multiple IP addresses (public facing)