Server Commands - From readme

rudedog

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#1
VI. Server Commands
================================================== =========================

These commands can be executed using either the dedicated server
or the remote tool. Simply type your command in the text field
at the bottom of the application and press the 'Execute' button;
alternatively, press the enter key.

NOTES:
- The commands are case insensitive.
- Arguments within parentheses "(" and ")" are optional
- Arguments separated by "|" are an "or" - pick one of the arguments
- In general, commands takes effect when the map starts, a map is
restarted or when the next map starts.
- As noted below, many commands will print the current value when no
input argument is given.

AllowAutoRifle ( On | Off )
alias: okautorifle
Controls whether or not the AutoRifle weapon class is allowed
within the game.
Note: With no arguments, the current value is displayed.

AllowRifle ( On | Off )
alias: okrifle
Controls whether or not the Rifle weapon class is allowed
within the game.
Note: With no arguments, the current value is displayed.

AllowRocket ( On | Off )
alias: okrocket
Controls whether or not the Rocket weapon class is allowed
within the game.
Note: With no arguments, the current value is displayed.

AllowSMG ( On | Off )
alias: oksmg
Controls whether or not the sub-machine gun weapon class
is allowed within the game.
Note: With no arguments, the current value is displayed.

AllowSniper ( On | Off )
alias: oksniper
Controls whether or not the sniper rifle weapon class
is allowed within the game.
Note: With no arguments, the current value is displayed.

AmmoDrop ( On | Off )
alias: ad
Toggle for the dropping of ammo upon player death.
Note: With no arguments, the current value is displayed.

Ban <player_name>
alias: b
Kicks and bans the specified player from the server.
e.g. ban user
Note: The player will be able to join the server but will be
kicked at the weapons selection screen.

BanList
alias: bl
Prints a list of the banned players and their IDs.

BestOf <number>
alias: bo
Sets the number of number of rounds that will be played and
the number of rounds which must be won to declare a winner.
e.g. bestof 7
- For this example, whichever team wins 4 rounds first will
be declared the winner.
Note: With no arguments, the current value is displayed.
The maximum number of rounds that may be played is capped at 99.

EndMatch
alias: em
Ends the current match and starts a new match on the next map
in the rotation list.
Note: There is no winner for the round that is currently in
progress when this command is called.

FriendlyFire ( On | Off )
alias: ff
Toggles whether or not you can shoot your team mates.
Note: With no arguments, the current value is displayed.

GameName <name>
alias: gn
Sets the name that the game will be called. This is displayed on the
game selection screen when choosing a server. The message should not
be enclosed within "quotes".
e.g. gamename This is My Game
Note: With no arguments, the current value is displayed.

GameType <ObjectiveAirborne | TeamDeathmatch | TeamDeathmatchAirborne>
alias: gt
Sets the type of game that will be played on the server.
e.g. gametype ObjectiveAirborne
Note: With no arguments, the current value is displayed.

HealthDrop ( On | Off )
alias: hd
Toggle for the dropping of health packs upon player death.
Note: With no arguments, the current value is displayed.

Invincibility <seconds>
alias: inv
Set the time that players do not take damage after a respawn.
e.g. invincibility 7
Note: With no arguments, the current value is displayed.

Kick <playername>
alias: k
Kicks the specified player from the server.
e.g. kick user

MaxPlayers <number>
alias: mp
Sets the maximum numbers of players that can enter a game.
Note: With no arguments, the current value is displayed.

MessageOfTheDay <message>
alias: motd
Sets the message that will be displayed when the game starts. The message
should not contain any carriage returns, it should just be a string. The
message should also not be enclosed within "quotes".
e.g. motd Welcome to My Game
Note: Maximum string length is 255 characters. With no arguments,
the current value is displayed.

NextMap
alias: nm
Same as EndMatch

PlayerList
alias: pl
Prints a list of the players currently in the game.

PrivatePassword <password>
alias: pp
Sets the password that must be entered for players to join
a private game.
e.g. privatepassword supersecret

RemotePassword <password>
alias: rp
Sets the password that must be entered for an admin to use
the remote admin tool (DSRemote.exe).
e.g. remotepassword reallysecret

RestartMatch
alias: rsm
Ends the current match and starts a new match on the same map.
Note: There is no winner for the round that is currently in
progress when this command is called.

RestartRound
alias: rsr
Ends the current round and starts a new round in the same match,
on the same map.
Note: There is no winner for the round that is currently in
progress when this command is called.

RestartServer
alias: rss
Ends the current match and starts a new match on the first map
in the rotation list.
Note: There is no winner for the round that is currently in
progress when this command is called.

RotationList
alias: rl
Prints the map rotation list and specifies the current map.

Rounds <number>
alias: rnds rs
Sets the number of number rounds that will be played.
e.g. rounds 7
Note: With no arguments, the current value is displayed.
The maximum number of rounds that may be played is
capped at 99.

RoundTime <minutes>
alias: rtime rt
Sets the time for the round.
Note: With no arguments, the current value is displayed.
The maximum time is capped at 59 minutes.

RunMap <name>
alias: rm
Ends the current match and starts a new match on the specified
map.
e.g. runmap Remagen
Note: There is no winner for the round that is currently in
progress when this command is called.

SaveSettings
alias: ss
Saves the current server setting as a config file to be used
upon restart.

ShowCompass ( On | Off )
alias: showcp
Toggles the display of the compass.
Note: With no arguments, the current value is displayed.

ShowCrosshairs ( On | Off )
alias: showch
Toggles the display of the weapon crosshairs.
Note: With no arguments, the current value is displayed.

ShowEnemyCompassDots ( On | Off )
alias: showecd
Toggles the display of the compass dots for the enemies.
Note: With no arguments, the current value is displayed.

ShowEnemyNames ( On | Off )
alias: showen
Toggles the display of the names for the enemies.
Note: With no arguments, the current value is displayed.

ShowFriendlyCompassDots ( On | Off )
alias: showfcd
Toggles the display of the compass dots for your teammates.
Note: With no arguments, the current value is displayed.

ShowFriendlyNames ( On | Off )
alias: showfn
Toggles the display of the names for your teammates.
Note: With no arguments, the current value is displayed.

ShowGrenadeIndicators ( On | Off )
alias: showgi
Toggles the display of the indicators for when a grenade is active.
Note: With no arguments, the current value is displayed.

ShowHealthBar ( On | Off )
alias: showhb
Toggles the display of the health bar.
Note: With no arguments, the current value is displayed.

ShowHitIndicators ( On | Off )
alias: showhi
Toggles the display of the hit indicators when players are shot.
Note: With no arguments, the current value is displayed.

ShowHUD ( On | Off )
Toggles the display of the heads-up-display.
Note: With no arguments, the current value is displayed.

ShowKiller ( On | Off )
alias: showkl
Before respawning, displays the player who just killed the player.
Note: With no arguments, the current value is displayed.

ShowKillerTime <seconds>
alias: showkt
The number of seconds for display that the "ShowKiller" command uses.
Note: With no arguments, the current value is displayed.

ShowMessageWindow ( On | Off )
alias: showmw
Toggles the display of the message window.
Note: With no arguments, the current value is displayed.

ShowScoreAndTime ( On | Off )
alias: showst
Toggles the display of the score and time within the HUD.
Note: With no arguments, the current value is displayed.

ShowStanceIndicator ( On | Off )
alias: showsi
Toggles the display of the stance indicator.
Note: With no arguments, the current value is displayed.

SpawnPostDelayAllies <seconds>
alias: spostal
Sets the delay time between when a player respawns until the player becomes
active for Allied player types.
Note: With no arguments, the current value is displayed.

SpawnPostDelayAxis <seconds>
alias: spostax
Sets the delay time between when a player respawns until the player becomes
active for Axis player types.
Note: With no arguments, the current value is displayed.

SpawnPostDelayNonAir <seconds>
alias: spostna
Sets the delay time between when a player respawns until the player becomes
active for non-airdrop game types.
Note: With no arguments, the current value is displayed.

SpawnPreDelayAllies <seconds>
alias: spreal
Sets the delay time between when a player dies until the respawn begins
for Allied player types.
Note: With no arguments, the current value is displayed.

SpawnPreDelayAxis <seconds>
alias: spreax
Sets the delay time between when a player dies until the respawn begins
for Axis player types.
Note: With no arguments, the current value is displayed.

SpawnPreDelayNonAir <seconds>
alias: sprena
Sets the delay time between when a player dies until the respawn begins
for non-airdrop game types.
Note: With no arguments, the current value is displayed.

TimeBetweenMatches <seconds>
alias: tbm
Number of seconds to delay between matches.
Note: With no arguments, the current value is displayed.

TimeBetweenRounds <seconds>
alias: tbr
Number of seconds to delay between rounds.
Note: With no arguments, the current value is displayed.

TimeLimit <minutes>
alias: tl
Same as the "RoundTIme" command.

Unban <name>
alias: ub
Lifts the server ban on the specified player.
e.g. unban user

UnbanAll
Lifts the server ban on all players. The internal list of banned
players is wiped after issuing this command... use with caution,
there is no undo.

Upgrades ( On | Off )
alias: up
Toggles weapon upgrades.
Note: With no arguments, the current value is displayed.

VoiceCommands ( On | Off )
alias: voice
Toggles the display of display of voice commands within the
chat window.
Note: With no arguments, the current value is displayed.

WeaponDrop ( On | Off )
alias: wd
Toggle for the dropping of weapons upon player death.
Note: With no arguments, the current value is displayed.

WeaponTracers ( On | Off )
alias: tracers
Toggles the display of tracers when weapons are fired.
Note: With no arguments, the current value is displayed.

WelcomeMessage <message>
alias: wm
Same as the "MessageOfTheDay" command.
 

wcSki

Senior Member
Joined
Nov 28, 2006
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0
#2
you know I saw this ini file from a service providers server setup and some of the commands do not match the readme.

[DedicatedServer.DedicatedServer]
WeaponDrop=True
GameType=ObjectiveAirborne
WeaponTracers=False
Password=
ShowWhoKilledMeTime=0
PrivatePassword=
SpawnPostDelayAxis=1
SpawnPostDelayNonAir=1
RotationList=Avalanche,DestroyedVillage,Neptune,Husky,Remagen,TheHunt
Rounds=3
DebugOutput=False
ShowEnemyCompassDots=False
Username=
ShowStanceIndicator=True
TimeBetweenRounds=15
SpawnPostDelayAllies=1
RemotePort=13500
AdditionalOptions=
ShowText=True
SpawnPreDelayNonAir=5
TimeBetweenMatches=30
FriendlyFire=True
ShowHealthBar=True
WelcomeMessage=Welcome
Invincibility=7
TimeLimit=10
ShowWhoKilledMe=False
GameName=Nameless Battle
ShowCompass=True
ShowFriendlyNames=True
MaxPlayers=16
AmmoDrop=True
EncryptedLogin=??????//removed this it was there
ShowScoreAndTime=True
SpawnPreDelayAxis=5
RemotePassword=?????//removed this it was there
DisableRifleClass=False
HealthDrop=True
PunkBuster=True
ShowEnemyNames=False
Upgrades=True
DisableSniperClass=False
DisableAutoRifleClass=False
ShowHitIndicators=True
ShowGrenadeIndicators=True
SpawnPreDelayAllies=5
DisableSMGClass=False
VoiceCommands=True
DisableRocketClass=True
ShowCrosshairs=False
ShowFriendlyCompassDots=True
ShowHUD=True
MaxPlayersCap=16
persistentId=
Secret=????????//removed this it was there
You listed this from the readme.

ShowKiller ( On | Off )
alias: showkl
Before respawning, displays the player who just killed the player.
Note: With no arguments, the current value is displayed.

ShowKillerTime <seconds>
alias: showkt
The number of seconds for display that the "ShowKiller" command uses.
Note: With no arguments, the current value is displayed.

I wanted to make sure that the killer was not shown, so I looked for those commands... the second one, ShowKillerTime is actually ShowWhoKilledMeTime. The ShowKiller command is actually ShowWhoKilledMe


And the readme should be worded to say True | False not On | Off.
 
Last edited:

rudedog

Administrator
Staff member
Joined
Oct 23, 2002
Likes
12
#3
Thanks wcSkl

For some reason this has been consistent from EA regarding Airborne and read me's
 

grego34

Junior Member
Joined
Dec 24, 2003
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0
Location
Princeton,Illinois
#8
both--i host once in awhile on my pc and we do have a dedicated server also. How can a company make a game and put it out for sale and you don't have any control over it when you are hosting?? no commands or nothing.. EA is FUBAR
 
Last edited:
Joined
Mar 20, 2003
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#9
Hmm registered in 2003 and this is the 1st time ever on these boards I have actually had to ask a question that hadn't already been asked and answered! (I think) Hello all you fonts of knowledge.

I thought about using google and then decided that it would be quicker to post here for an answer.

Just supposing you're sat on a remote connection to your server, running for some reason a MOH:Ab server amongst others. And you want to get a server status see who is playing on it etc etc etc and you haven't a scooby doo what the commands are (Status does not work I know I tried lol)

Where then can you find a list of the commands available to you? Indeed are there any such things?

I know darned noob question but hey I have never run a server using this engine before.
 

rudedog

Administrator
Staff member
Joined
Oct 23, 2002
Likes
12
#10
from what I understand jones, you can't run any commend within the game as admin (say rcon status). However I don't know if you can do that via their remote server tool.

I'm on the road right now and will be home in a few, but I would assume start looking at unreal commands, they seemed to work in the sp side of the game.
 

ButchCassidy

Senior Member
Joined
Sep 29, 2004
Likes
2
#11
Hmm registered in 2003 and this is the 1st time ever on these boards I have actually had to ask a question that hadn't already been asked and answered! (I think) Hello all you fonts of knowledge.

I thought about using google and then decided that it would be quicker to post here for an answer.

Just supposing you're sat on a remote connection to your server, running for some reason a MOH:Ab server amongst others. And you want to get a server status see who is playing on it etc etc etc and you haven't a scooby doo what the commands are (Status does not work I know I tried lol)

Where then can you find a list of the commands available to you? Indeed are there any such things?

I know darned noob question but hey I have never run a server using this engine before.
Hi Jones
If you run the DS Remote tool you can simply type PlayerList and then click the execute button to bring up a list of all the players on the server.
 
Joined
Mar 20, 2003
Likes
0
#12
Lo Butch,

No not remote, its sad to say but I seem to spend half my life actually sat connected via mstsc on to my box doing SS reviews so I am actually on the server with half a dozen consoles running on the desktop.

So its a list of console commands I was looking to try and find.

God occasionally likes to see and talk to his minions lol.

My god thats my second post in 4 years lol.
 
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