rcon problems

mrdoomroo

Junior Member
Joined
Nov 7, 2007
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0
#1
everytime i try a command, my rcon says "No set rconpassword for this server" or something. if someone has a solution, please help...
 

GaSplat

Administrator
Joined
Sep 22, 2003
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2
Location
St Louis
#2
In the server config file you need to set an rconpassword. Then set it in your client as well.

Look in your server config for something like:

set rconpassword ""

Stick your rcon password in between the quotes. If there is no rcon password set, then the rcon will not responod.
 

mrdoomroo

Junior Member
Joined
Nov 7, 2007
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#4
i already had my password set...

sedo i have to type that when im in the server? set sv_privatepassword "----"
 

GaSplat

Administrator
Joined
Sep 22, 2003
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2
Location
St Louis
#5
Not private password, rconpassword.

In the server config, make sure there is a line like this:

set rconpassword "mykicka$$password"

Then in your personal config for the game, you can add the same line, or simply type it in the console before joining the server (do it before you join so you don't accidentally type it in the chat and broadcast it - heh heh).

From that point on you can do rcon commands in your console (after joining the server) like this:

rcon status

The Guides section has several documents that go into more detail as well.

Private password is used to reserve slots on your server for people who have set the password on their client. It works with the private clients.

This is an excerpt from Bull's dedicated server guide:

Code:
rconPassword yourpasswordhere 
//Sets your [URL="http://www.mohadmin.com/kb/index.php?page=index_v2&id=18&c=3"]RCON[/URL] password to allow you Remote Administration

//Finally, put a blank line at end of the config


//***********************************
//Popular stuff that DOES NOT seem to work, but is available.

//set g_motd �your message� //message of the day ?
//set g_motdString �message� //message of the day?
//set g_teamForceBalance 1 //team balancing
//set sv_privateClients xx //private slots on the server
//set privatePassword xxx //password for private slots
//************************************
 

GaSplat

Administrator
Joined
Sep 22, 2003
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2
Location
St Louis
#7
Check for other scripts being called. Maybe one of them is resetting it. Can you remote to the host box to see the server console?
 

mrdoomroo

Junior Member
Joined
Nov 7, 2007
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0
#8
What do you mean can I remote to the host box to see the server console? By using the "~" or the Server_Setup.exe? If the "~" way, it says No rconpassword set for the server, if the Server_Setup.exe way, it says Error rconpassword "-----" or something like that...
 

GaSplat

Administrator
Joined
Sep 22, 2003
Likes
2
Location
St Louis
#9
The server console may not be available to you. Depends on the server, what permissions you have, etc.

Have you turned on logging? You should be able to download a log file (qconsole.log is the file name). When the server starts, it executes all the scripts and you can see it "executing server.cfg". each config file that gets executed is called out. Check them out, especially anything that is non-standard, and see if anything is clearing the rconpassword on the server. You can also launch a test server on your own machine using the same files as your server. Then you can see the server console and look through it to see what is clearing the rcon password.

You can also post your server config (**** out your actual passwords ;) ) and we can check it to see if there are any obvious problems.
 

mrdoomroo

Junior Member
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Nov 7, 2007
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0
#10
// Server Name
// Name that will appear on the server browser
sv_hostname "Base-Builder Server"

// Game Type
// 1 Free for All
// 2 Team Based
// 3 Round Based
// 4 Objective
// 5 Of War
// 6 Liberation
set g_gametype 3

// Health Drop
// When enabled players will drop a health pack when killed
set g_healthdrop 1

// Realism
// Toggles reaslistic mode
set g_realismmode 0

// Fast Run Speed
// When checked, the speed at which players can run through levels is increased.
// Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed
set sv_dmspeedmult 1.100000

// Team Damage
// Toggles friendly fire
set g_teamdamage 0

// Heal Rate
// Determines how fast players heal when they use a health pickup
set g_healrate 5

// Max Players
set sv_maxclients 12

// Time Limit
// This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time.
timelimit 15

// Frag Limit
// The score at which the player or team will win the current map
fraglimit 100

// Map Rotation Time
// This sets the maximum amount of time in minutes players will spend in a particular map.
maprotationtime 0

// Team Spawn Delay
// This sets a delay in seconds between spawns. This is useful if you would like the
// player spawned in batches, rather than one at a time
set sv_team_spawn_interval 1

// Round Reset Time
// This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger.
roundlimit 0

// Inactive Spectate
// This sets the time in seconds after which an inactive player becomes a spectator. To save server bandwidth, 60 seconds is default.
set g_inactivespectate 900

// Inactive Kick
// This sets the time in seconds after which an inactive player is kicked out of the game. 900 (15 minutes) seconds is default.
set g_inactivekick 900

// Use Gamespy
// To use GameSpy gaming service for internet-based multiplayer games.
set sv_gamespy 1

// Pure
// Verifies that the files on the client are the same as those on the server.
set sv_pure 0

// Allow Vote
// Enables players to call a vote.
set g_allowvote 0

// Flood Protect
// Limits amount of text a player can typeset sv_floodprotect 1

// Force Team Spectate
set g_forceteamspectate 1
set g_forceready 0
set g_forcespawn 0

// Invulnerable Time
// Amount of time a player is invulnerable for after spawning
set sv_invulnerabletime 5

// Team Kill Warning
// Amount of team kills before the player is warned
set g_teamkillwarn 2

// Team Kill Kick
// Amount of team kills before the player is kicked off the server.
set g_teamkillkick 3

// Team Switch Delay
// Frequency at which you can switch teams
set g_teamswitchdelay 15

// Gravity
set sv_gravity 800.000000

// Allow Join Time
set g_allowjointime 30

// Private Clients
// Clients that require a password to join
set sv_privateclients 0

// Password
// Allows you to set a password for the server
set sv_privatepassword "******"

// Keywords
// Keywords which allow browsers to filter servers.
set sv_keywords ""

// Net Port
set net_port 12203

// Minimum Ping
set sv_minping 0

// Maximum Ping
set sv_maxping 250

// Maximum Rate
set sv_maxrate 0

// Map
// Starting map on the rotation.
map "DM/mohdm3"

// Map Rotation List
sv_maplist "DM/mohdm1 DM/mohdm2 DM/mohdm3 DM/mohdm4 DM/mohdm5 DM/mohdm6 DM/mohdm7 "

// Optimize Net Settings
set sv_netoptimize 0

set dmflags 528744448
 

GaSplat

Administrator
Joined
Sep 22, 2003
Likes
2
Location
St Louis
#11
You left out a crucial line....


set rconPassword "***********"


Without that, you get exactly the message you have been getting. Be sure to set the rconpassword the same on your client.
 
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