HELP!!! punkbuster don't start:((

kostil

Junior Member
Joined
Mar 4, 2005
Likes
0
#1
i'm start a cod uo dedicated server on my local network under linux. it's work good but i can't enable a punkbuster on it. where is my config file and log file. any ideas?


set sv_hostname "^2[VA^1Z^2ELINE]team CoD United Offensive Server"

set scr_motd "^2Welcome to the [VA^1Z^2ELINE]team ^2Server. Play fair, have fun, and ^2respect other ^2players."

// ^1 = red
// ^2 = green
// ^3 = yellow
// ^4 = dark blue
// ^5 = light blue (cyan)
// ^6 = magenta
// ^7 = white

// SETS/PUBLIC INFO (stuff that shows up in server info)

sets .Admin "kostil" // Make it your IRC or site nick maybe (optional)
sets .Email ""
sets .Mod "AWE 2.1beta2"
sets .Maps "COD UO Custom"
sets g_needpass "0" // tell's ASE etc the server is passworded
sets .URL "" // your website here (optional)
sets .Host "" // host website here (optional)
sets "URL" "" // your web
sets .Location "Serpukhov" //Server Location

// Server Type
set dedicated "1"

// Passwords
//set g_password "" // sets a password on your server
set rconpassword "xxx"
set sv_privatepassword "xxx"

// Console log - 0=no log 1=buffered 2=continuous 3=append
set logfile "1"
set g_logsync "2"
set g_log "cod_uo.log"

// Network Settings
//set net_ip
//set net_port 28960
//set sv_maxping 200
set sv_minping 0
set sv_maxrate 25000
set sv_minrate 0
set sv_fps "20"

// Server Ram Settings
set com_hunkmegs "256"

// Player Slot Settings
set sv_maxclients "36"
set sv_privateclients "4"
//set g_banIPs ""

// Idle Players, Spectators, and Timeouts
set g_inactivity "300"
set g_inactivityspectator "300"
set sv_timeout "300"

// Corpse Time
set sv_zombietime "5"

// Death Messages
set sv_obituary 1

// MASTER SERVERS TO REPORT TO

//sets sv_master1 "coduomaster.activision.com"
//sets sv_master2 "master.gamespy.com:28960"
//sets sv_master3 "master0.gamespy.com"
//sets sv_master4 "clanservers.net"
//sets sv_master5 "coduoauthorize.activision.com"
//seta sv_gamespy "1"

// Weapon settings
set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_pistols "1"
set scr_allow_satchel "1"
set scr_allow_smoke "1"
set scr_allow_grenades "1"
set scr_allow_flamethrower "1"
set scr_allow_artillery "1"
set scr_allow_bazooka "1"
set scr_allow_mg34 "1"
set scr_allow_dp28 "1"
set scr_allow_mg30cal "1"
set scr_allow_gewehr43 "1"
set scr_allow_svt40 "1"

// Vehicle settings
set scr_allow_flak88 "1"

// Jeeps
set scr_allow_jeeps 1 // only needed if setting to 0
set scr_allow_willyjeep_limit 4
set scr_allow_horch_limit 4
set scr_allow_gaz67b_limit 4

// Tanks
set scr_allow_tanks 1 // only needed if setting to 0
set scr_allow_sherman_limit 5
set scr_allow_panzeriv_limit 5
set scr_allow_t34_limit 5
set scr_allow_su152_limit 2
set scr_allow_elefant_limit 2

set scr_vehicle_postdamage 1 // do radius damage on the second explosion?

// Advanced Settings
set sv_cheats "0"
set scr_shellshock "1"
set scr_drophealth "1"
set scr_battlerank "1"
set sv_invulnerabletime "3"
set g_teamswitchdelay "10"
set scr_drawfriend "0"
set g_deadChat "0" // set to 1 to allow dead to talk to alive
set g_autodemo "0"
set g_autoscreenshot "0"
set sv_disableClientConsole "1"

// Voting
set scr_allow_vote "1"
set g_allowvote "1"
set g_allowvotetempbanuser "0"
set g_allowvotetempbanclient "0"
set g_allowvotekick "0"
set g_allowvoteclientkick "0"
set g_allowvotegametype "0"
set g_allowvotetypemap "0"
set g_allowvotemap "1"
set g_allowvotemaprotate "1"
set g_allowvotemaprestart "1"
set g_allowVoteDrawFriend "0"
set g_allowVoteFriendlyFire "0"
set g_allowVoteKillCam "0"

// TimeOuts
set g_timeoutsAllowed "0"
set g_timeoutLength "10000" // in milliseconds
set g_timeoutRecovery "5000"
set g_timeoutBank "0"

// KillCam
set scr_killcam "0"
set scr_freelook "0"
set scr_spectateenemy "0"

// Auto Team Balance
set scr_teambalance "1"

// Friendly Fire
set scr_friendlyfire "1" //0 - off 1 - on 2 - reflect damage 3 - Shared

// PURE server settings
set sv_pure "1"

// Downloads from server
set sv_allowdownload "1"
set sv_floodProtect "1"
set sv_timeout "300"
set sv_reconnectlimit "10"
set sv_allowAnonymous "0"
set sv_dl_maxRate "42000" //max download speed 42000 = 12kb

// HTTP Redirect Downloads
//set sv_wwwDownload "1"
//set sv_wwwBaseURL "http://www.XXXX11thairborne.net/mods"
//seta sv_wwwDlDisconnected "1"

/////////////
// General //
/////////////

// Disable AWEUO (0 = no, 1 = yes) (default 0)
// Setting this to 1 will disable AWEUO with a few exceptions:
// 1. Weapon modifications to grenades, smokegrenades, satchels and PTRS41
// 2. All cvars that do not start with awe_ , for example tank limiting
set awe_disable "0"

// Show bomb timer in Search & Destroy (0 = off, 1 = on) (default 0)
set awe_show_sd_timer "1"

// Show number of alive players in each team (0 = off, 1 = on, 2 = alternate setting) (default 0)
set awe_show_team_status "1"

// Show blip on hud when you hit another player (0 = off, 1 = on) (default 0)
set awe_showhit "1"

// Show bulletholes on hud (0 = no, 1 = only on headshots, 2 = always) (default 0)
set awe_bulletholes "1"

// Warmup round in roundbased gametypes (to allow players to connect) (0 = off, 1 = on) (default 0)
set awe_warmup_round "0"

// Disable minefields? (0 = no, 1 = yes) (default 0)
set awe_disable_minefields "0"

// Limit bases in Base Assault (0 = no, 1 = one base for each team, 2 = two bases for each team) (default 0)
set awe_limit_bases "0"

// Player speed in percent of default speed (default 100)
set awe_player_speed "100"

// Gravity in percent of the default gravity (default 100)
set awe_gravity "100"

/////////////////////
// Next map voting //
/////////////////////

// Vote for the next map from 5 random candidates (0 = no, 1 = yes) (default 0)
// NOTE! Enabling this will disable random maprotation and the next map/gametype messages
set awe_map_vote "1"

// Timout for voting in seconds (min 10, max 180) (default 30)
set awe_map_vote_time "45"

//////////////////////
// Server/Clan logo //
//////////////////////

//
// !!IMPORTANT!! For advanced users only, follow those steps to change the text displayed
//
// 1. Rename the mod filename by addin an unique extension.
// For example rename w_aweuo_svr_v1.0_customlogo.pk3 to w_aweuo_svr_v1.0_myclanlogo.pk3
// (Without this step players with local AWEUO 1.0 installations may not be able to connect to your server.)
//
// 2. Open your renamed .pk3 file with WinRAR (or WinZip)
//
// 3. Open /server_logo/_awe_server_logo.gsc with your favourite text editor.
//
// 4. Change the text between the quotationmarks
//
// 5. Save your changes
//
// 6. Use your renamed version of w_aweuo_svr_v1.0_customlogo.pk3 _INSTEAD_ of the original version.
//
// 7. Also change the cvar below to "1"
//

// Show server/clan logo under compass (0 = off, 1 = on) (default 0)
set awe_show_server_logo "1"

////////////////////
// Vsay functions //
////////////////////

// Enable functions by binding keys to vsay commands
// Example bind x "vsay AWE DW" will allow weapons drops with the x button

// Enable weapon drop with "vsay AWE DW" (0 = no, 1 = yes) (default 1)
set awe_vsay_drop_weapon "1"

// Enable health drop with "vsay AWE DH" (0 = no, 1 = yes) (default 0)
set awe_vsay_drop_health "0"


//////////////////////////////
// Unknown Soldier handling //
//////////////////////////////

// Make them reflect friendlyfire (0 = no, 1 = yes) (default 1)
// (This will stay effective until the next map even if they change their name.)
set awe_unknown_reflect "0"

// Rename them automaticly (examples below)
// Player will get one of those names + a random number between 0 and 999.
// (They will still be threated like unknowns by the methods below and the friendlyfire reflect above.)
set awe_unknown_name0 "Spankme"
set awe_unknown_name1 "goofey"
set awe_unknown_name2 "dick"

// Override message to display to renamed players, set it to "none" to disable the message completely
// set awe_unknown_rename_msg "none"

// Use a method to pester them (default 0)
// (Changing their name will stop this)
// 0 = do nothing
// 1 = make them drop their weapon
// 2 = force to prone and drop weapon
// 3 = keep them in shellshock
set awe_unknown_method "0"

////////////////////////
// Dead body handling //
////////////////////////

// Disable bodies (0 = no, 1 = yes, 2 = play smoke fx) (default 0)
set awe_no_bodies "0"

// Burning bodies for players killed by flamethrower (0 = no, any number = time to burn in seconds) (default 5)
set awe_burning_bodies "5"

// Searchable bodies (0 = no, any number = time to search in seconds) (default 1)
// NOTE! A random delay of 0 to 1 second will be added to the time above.
set awe_searchable_bodies "1"

// Allow healthpacks to be found (0 = no, 1 = yes) (default 1)
set awe_searchable_bodies_health "1"

//////////////
// Laserdot //
//////////////

// Laserdot transparency (0 = disabled, 1 = solid) (default 0)
set awe_laserdot "0"

// Size of dot (default 2)
set awe_laserdot_size "2"

// Color (default 1,0,0)
set awe_laserdot_red "1"
set awe_laserdot_green "0"
set awe_laserdot_blue "0"

//////////////////////
// Welcome messages //
//////////////////////

/////////////////////////////
// Welcome messages Colors //
/////////////////////////////
// ^1 = red
// ^2 = green
// ^3 = yellow
// ^4 = dark blue
// ^5 = light blue (cyan)
// ^6 = magenta
// ^7 = white

// Delay (in seconds) between welcome messages (default "1")
set awe_welcome_delay "1"

// Welcome messages that are displayed to new players
set awe_welcome0 "^7Welcome to the ^2[VA^1Z^2ELINE]team ^7Server!"
set awe_welcome1 "^7Sponsored by ^2ArenaBoxCinema"
//set awe_welcome2 "^1Play Fair and Have fun!!!"
//set awe_welcome3 "^1This Server runs ^3AWEUO 2.1beta2"

/////////////////////
// Server messages //
/////////////////////

// Delay between server messages in seconds (default 30)
set awe_message_delay "60"

// Show next map and/or gametype as first message (0 = no, 1 = only map, 2 = lite, 3 = normal, 4 = extra) (default 2)
set awe_message_next_map "2"

// Loop messages (0 = no, 1 = yes) (default 1)
set awe_message_loop "1"

// Show messages for each player, idealy use this when message looping is turned off (0 = no, 1 = yes) (default 0)
set awe_message_individual "0"

// Server messages
// There is no limit, the message system will start over
set awe_message0 "^2[VA^1Z^2ELINE]team ^1beat you all!"
set awe_message1 "^7Sponsored by ^2ArenaBoxCinema"
//set awe_message2 ""
//set awe_message3 ""
//set awe_message4 ""
//set awe_message5 ""
//set awe_message6 ""
//set awe_message7 ""
//set awe_message8 ""


/////////////////////
// Team overriding //
/////////////////////

// Override allied team ("random", "american", "british", "russian") (default "")
// Will not have any effect on most of the UO maps since they are not comptible with this feature.
//set awe_team_allies ""
//set awe_team_allies_mp_sicily "american"
//set awe_team_allies_mp_stanjel "russian"
//set awe_team_allies_uo_flak88 "american"
//set awe_team_allies_mp_uo_depot "american"
// Swap teams for each round in roundbased gametypes (0 = do not swap, 1 = swap) (default 0)
//set awe_team_swap "0"

///////////////
// Rain/Snow //
///////////////
// Rain/Snow will only show for players with the clientside mod installed
// Rain will only work on non winter maps and snow will only work on winter maps


// Chance in percent that there will be rain (default 0)
set awe_rain "100"
set awe_rain_mp_uo_deport "1"
set awe_rain_mp_chateau "1"
//set awe_rain_mp_rhinevalley "0"
//set awe_rain_mp_dawnville "0"
//set awe_rain_mp_berlin "0"
//set awe_rain_mp_stanjel "0"
//set awe_rain_mp_carentan "0"
//set awe_rain_mp_Amberville_2 "0"
//set awe_rain_mp_varaville "0"
//set awe_rain_alpestra "0"
//set awe_rain_mp_uo_hollenberg "0"

// Chance in percent that there will be snow (default 0)
set awe_snow "100"
set awe_snow_mp_harbor "1"
set awe_snow_mp_pavlov "1"
set awe_snow_mp_rocket "1"
set awe_snow_mp_railyard "1"

// Cold breath effect in winter maps (0 = no, 1 = yes) (default 0)
set awe_cold_breath "1"

////////////////////
// Fog overriding //
////////////////////
//
// Those settings should be always be tuned for each map.
// See fog.cfg for some examples.
// Only use cfog OR efog, NEVER use both for a map.
//

// String containing CullFog information (default "none")
// set awe_cfog "none"
//
// cfog is used like this
// set awe_cfog "A B C D E F"
// A = chance in percent for fog to be overridden
// B = Fog distance
// C = Fog distance2, if set to anything but 0, the fog will fade between distance and distance2
// D = Fog color, red intensity (min 0, max 1)
// E = Fog color, green intensity (min 0, max 1)
// F = Fog color, blue intensity (min 0, max 1)

// String containing ExpFog information (default "none")
// set awe_efog "none"
//
// efog is used like this
// set awe_efog "A B C D E F"
// A = chance in percent for fog to be overridden
// B = Fog density
// C = Fog density2, if set to anything but 0, the fog will fade between density and density2
// D = Fog color, red intensity (min 0, max 1)
// E = Fog color, green intensity (min 0, max 1)
// F = Fog color, blue intensity (min 0, max 1)

/////////////////////////////////////////////////////////////////////
// Painscreen, bloodyscreen and helmet popping (not for Merciless) //
/////////////////////////////////////////////////////////////////////

// Show painscreen (0 = off, other value = intensity in percent) (default 0)
set awe_painscreen "35"

// Show blood splatter on screen (0 = off, 1 = on) (default 0)
set awe_bloodyscreen "1"

// Pop helmets (0 = off, other value = chance in percent that helmet will pop) (default 50)
set awe_pophelmet "50"

// Pop heads (0 = off, other value = chance in percent that head will pop) (default 0)
set awe_pophead "0"

// Taunts (0 = disabled, 1 = enabled) (default 0)
set awe_taunts "1"

/////////////////////
// Realism options //
/////////////////////

// Bleeding (not for MC) (0 = no, 1 to 100 = points to bleed) (default 0)
// Picking up a healthpack will stop bleeding
set awe_bleeding "0"

// Drop weapon on hand or gun hit (not for MC) (chance in percent 0-100) (default 0)
set awe_droponhandhit "0"

// Drop weapon on arm hit (not for MC) (chance in percent 0-100) (default 0)
set awe_droponarmhit "0"

// Weapon drop on death? (0 = no, 1 = yes, 2 = drop all weapons) (default 1)
set awe_dropondeath "2"

// Trip on leg hit (chance in percent 0-100) (default 0)
set awe_triponleghit "0"

// Trip on foot hit (chance in percent 0-100) (default 0)
set awe_triponfoothit "0"

// Disable crosshair (0 = don't disable, 1 = disable, 2 = enable) (default 0)
set awe_no_crosshair "1"

//////////////////
// MG42 options //
//////////////////

// Disable all MG42s in the map (0 = no, 1 = yes) (default 0)
set awe_mg42_disable "0"

// Spawn extra MG42s at random spawnpoints (0 = no) (default 0)
// Set to the number of extra MG42s you want.
set awe_mg42_spawn_extra "0"

////////////////////
// PTRS41 options //
////////////////////

// Disable all PTRS41s in the map (0 = no, 1 = yes) (default 0)
set awe_ptrs41_disable "0"

// Spawn extra PTRS41s at random spawnpoints (0 = no) (default 0)
// Set to the number of extra PTRS41s you want.
set awe_ptrs41_spawn_extra "0"
// set awe_mg42_spawn_extra_mp_neuville "3"
// set awe_mg42_spawn_extra_mp_foy "6"

//////////////
// Tripwire //
//////////////

// Enable tripwires (0 = no, 1 = yes, 2 = don't count teamkills, 3 = don't trigger on teammates) (default 0)
set awe_tripwire "3"

// Tripwire for each team (in DM this number will be doubled) (default 5)
set awe_tripwire_limit "5"

// Display warning for teammates (0 = no, 1 = yes)
set awe_tripwire_warning "1"

// Time needed to place a tripwire (default 3)
set awe_tripwire_plant_time "3"

// Time needed to pickup/defuse a tripwire (default 5)
set awe_tripwire_pick_time "5"

///////////////////////////////
// Remote detonable satchels //
///////////////////////////////

// Enable remote detonable satchels(0 = no, 1 = yes) (default 0)
set awe_satchel "1"

// Remote detonable limit for each team (in DM this number will be doubled) (default 5)
set awe_satchel_limit "5"

// Time needed to place a satchel (default 3)
set awe_satchel_plant_time "3"

// Time needed to pickup/defuse a tripwire (default 5)
set awe_satchel_pick_time "5"

//////////////////////////////////////////
// Turret options (MG42s & PTRS41s) //
//////////////////////////////////////////

// Enable mobile turrets (0 = no, 1 = yes) (default 0)
//
// !!!ATTENTION!!! This is a great feature but it can cause client crashes with a PunkBuster violation as a result.
// It's likely more stable on LAN games.
// If players are disconnected with PB violation errors like "Losing Key Packets", try disable the mobile turrets.
//
//set awe_turret_mobile "1"

// Disallow primary weapons while carrying an turret (0 = no, 1 = yes) (default 1)
//set awe_turret_penalty "0"

// Recover turrets if player is killed in a minefield (0 = no, 1 = yes) (default 1)
//set awe_turret_recover "1"

// Time needed to place a turret (default 2)
//set awe_turret_plant_time "2"

// Time needed to pickup a turret (default 1)
//set awe_turret_pick_time "1"

////////////////////////////////////////
// Turret spawning at fixed positions //
////////////////////////////////////////
// This one needs a little work from the serveradmin.
// Start a map with awe_debug set to 1.
// Make sure you spawn a bunch extra MG42s.
// When you place a turret in position that you wish to use,
// use it and write down the values that appear.
// Use those values in your config as showed in the examples below.

// Example that adds two MG42s to mp_depot
// set awe_turret_x0_mp_depot "112"
// set awe_turret_y0_mp_depot "461"
// set awe_turret_z0_mp_depot "102"
// set awe_turret_a0_mp_depot "138"
// set awe_turret_w0_mp_depot "mg42_bipod_duck_mp"
// set awe_turret_x1_mp_depot "-417"
// set awe_turret_y1_mp_depot "1922"
// set awe_turret_z1_mp_depot "147"
// set awe_turret_a1_mp_depot "-90"
// set awe_turret_w1_mp_depot "mg42_bipod_prone_mp"

//////////////////////
// Spawn protection //
//////////////////////

// Number of seconds that a spawned player is protected (0 = off) (default 0)
set awe_spawn_protection "0"

// The allow range to move before spawn protection is turned off. (default 50)
set awe_spawn_protection_range "50"

// Hud element indicating protection (0 = off, 1 = small, 2 = LARGE) (default 1)
set awe_spawn_protection_hud "1"

/////////////////
// Parachuting //
/////////////////

// Parachute players (0 = disabled, 1 = once for each round/match, 2 = always) (default 0)
set awe_parachutes "1"

// Only attackers parachute (0 = no, 1 = yes) (default 1)
set awe_parachutes_only_attackers "1"

// Protect parachuters from damage? (0 = no, 1 = yes) (default 1)
// Setting this to 0 also leaves the weapons enabled while parachuting.
set awe_parachutes_protection "0"

// Limit altitude (0 = no limit) (default 1700)
// Some maps like mp_ship have a really high sky and not using a limit could mean
// parachuting for 30 seconds or more before landing.
set awe_parachutes_limit_altitude "1700"

// Customized settings for gametypes (examples)
//set awe_parachutes_hq "2" // Always parachute in HQ
//set awe_parachutes_mc_hq "2" // Always parachute in HQ (Merciless)
//set awe_parachutes_only_attackers_hq "0" // Both teams parachute
//set awe_parachutes_only_attackers_mc_hq "0" // Both teams parachute (Merciless)

//set awe_parachutes_only_attackers_dm "0" // Both "teams" parachute in DM
//set awe_parachutes_only_attackers_mc_dm "0" // Both "teams" parachute in DM (Merciless)

//set awe_parachutes_only_attackers_mp_foy "0" //Turns Off Parachutes
//set awe_parachutes_only_attackers_mp_berlin "0" //Turns Off Parachutes
//set awe_parachutes_only_attackers_mp_cassino "0" //Turns Off Parachutes

//set awe_parachutes_mp_berlin "0"

////////////////////////////
// Tracers and skyflashes //
////////////////////////////

// Number of ambient tracers (0=off) (default 0)
set awe_tracers "0"
set awe_tracers_delay_min "5"
set awe_tracers_delay_max "15"

// Number of ambient skyflashes (0=off) (default 5)
set awe_skyflashes "5"
set awe_skyflashes_delay_min "5"
set awe_skyflashes_delay_max "15"

///////////////////
// Ammo limiting //
///////////////////

// Minimum ammo in percent of max ammo for weapon (default 100)
set awe_ammo_min "75"

// Maximum ammo in precent of max ammo for weapon (default 100)
set awe_ammo_max "100"

// For example, if a certain weapon have a max ammo of 360, this setup will give
// the player a randomized ammo of 180(50%) to 270(75%)
// It will be applied for all weapons except grenades and panzerfausts.
//set awe_ammo_min "50"
//set awe_ammo_max "75"

////////////////////
// Weapon options //
////////////////////
// This variables allow you to force specific weapons regardless of what the player choosed in the weapon menu
// By default this cvars are set to be empty which means it will not force weapons.
// If you set a variable to "none", that weapon slot will be disabled.
//
// For example:
// set awe_grenade_type "none"
// will make all players spawn without grenades.
//
// You can override this settings for each team.
// For example:
// set awe_secondary_weapon "panzerfaust_mp"
// set awe_secondary_weapon_russian "fg42_mp"
// will give all teams a Panzerfaust as secondary weapon except the russian team which will get a FG42.
//
// Example 2:
// set awe_secondary_weapon_american "bar_mp"
// set awe_secondary_weapon_british "bren_mp"
// set awe_secondary_weapon_german "mp44_mp"
// set awe_secondary_weapon_russian "fg42_mp"
//
//set awe_primary_weapon "" // Valid values:
//set awe_secondary_weapon "select" // "m1carbine_mp" "m1garand_mp" "thompson_mp" "bar_mp" "mg30Cal_mp"
// "enfield_mp" "sten_mp" "bren_mp" "springfield_mp" "sten_silenced_mp"
// "mosin_nagant_mp" "ppsh_mp" "mosin_nagant_sniper_mp" "svt40_mp" "dp28_mp"
// "kar98k_mp" "mp40_mp" "mp44_mp" "kar98k_sniper_mp" "gewehr43_mp" "mg34_mp"
// "fg42_mp" "panzerfaust_mp" "bazooka_mp" "flamethrower_mp" "panzerschreck_mp"
// "none"
//
// awe_secondary_weapon also takes the following options:
// "select" - Select the secondary weapon from the menu
// "selectother" - Select the secondary weapon from the other teams menu
// "disable" - Disable the secondary weapon slot
// "random" - Choose a random weapon
// "randomother" - Choose a random weapon from the other team

//set awe_pistol_type "" // Valid values
// "colt_mp" "luger_mp" "tt33_mp" "webley_mp"
// "none"

//set awe_grenade_type "" // Valid values
// "fraggrenade_mp" "mk1britishfrag_mp"
// "rgd-33russianfrag_mp" "stielhandgranate_mp"
// "none"
//
// Normally in roundbased gametypes you can pickup a secondary weapon and if you're alive when the round ends
// you will keep that weapon. If you want to awe_secondary_weapon to force/disable a weapon in that situation,
// you'll have to set this variable to 0.
// (0 = don't keep, 1 = keep picked up weapon) (default 1)
// Note! To disable the keeping of a secondary weapon you also have to set awe_secondary_weapon to "none"
//set awe_secondary_weapon_keepold "0"

//set awe_smokegrenade_type "" // Valid values
// "smokegrenade_mp" "flashgrenade_mp"
// "none"

// Allow Silenced Sten as a selectable weapon for the british team (0 = no, 1 = yes) (default 1)
//set scr_allow_sten_silenced "1"

// Allow FG42s as a selectable weapon for the allies (0 = no, 1 = yes) (default 0)
//set scr_allow_fg42_allies "0"

// Allow FG42s as a selectable weapon for the axis (0 = no, 1 = yes) (default 0)
//set scr_allow_fg42_axis "0"

// Make Bazookas, Panzerschrecks and Flamethrowers selectable from weapon menu (0 = no, 1 = yes) (default 0)
// (Requires clientside mod on the clients)
//set scr_allow_ft_allies "0"
//set scr_allow_rl_allies "1"
//set scr_allow_ft_axis "0"
//set scr_allow_rl_axis "1"

/////////////////////
// Weapon limiting //
/////////////////////

// Sets the maximum number of weapons for each type and team (0 = no limit) (default 0)
// A weapon that has reached the limit will automaticly be removed if dropped.
//
set awe_rifle_limit "0"
set awe_boltrifle_limit "0"
set awe_semirifle_limit "0"
set awe_smg_limit "0"
set awe_assault_limit "0"
set awe_sniper_limit "0"
set awe_lmg_limit "0"
set awe_ft_limit "0"
set awe_rl_limit "0"

// !! NOTE !! Enabling limiting of bolt and/or semi rifle will disable the rifle limit

// Rifles: M1 Carbine, M1 Garand, Nagant, SVT40, Kar98k, Gewehr43, Enfield
// Bolt Rifles: M1 Carbine, Nagant, Kar98k, Enfield
// Semi Rifles: M1 Garand, SVT40, Gewehr43
// SMG: Thomson, Sten, Sten Silenced, PPSh, MP40
// Assault: Bar, Bren, MP44, FG42
// Snipers: Springfield, Scoped Nagant, Scoped Kar98k
// LMG: MG34, DP28, 30Cal
// FT: Flamethrower
// RL: Rocket Launchers (Bazooka & Panzerschreck)

//////////////////////
// Grenade settings //
//////////////////////

// Override the default number of grenades (0 = don't override, other value = number of grenades) (default 0)
//set awe_grenade_count "2"

// Randomize number of grenades (0 = no, 1 = minimum 1 grenade, 2 = minimum 0 grenades) (default 0)
// If awe_grenade_count is used it will use that as the max number, otherwise it will
// use the weaponbased grenade count as max number of grenades.
//set awe_grenade_count_random "1"

// Chance in percent that a warning will be shouted when a grenade is thrown (default 100)
//set awe_grenade_warning "50"

// A grenade warning will only be shouted if a team mate is within this range (default 500)
//set awe_grenade_warning_range "500"

// Override the default number of smoke grenades (0 = don't override, other value = number of grenades) (default 0)
//set awe_smokegrenade_count "0"

// Randomize number of smoke grenades (0 = no, 1 = minimum 1 grenade, 2 = minimum 0 grenades) (default 0)
// If awe_smokegrenade_count is used it will use that as the max number, otherwise it will
// use the weaponbased grenade count as max number of grenades.
//set awe_smokegrenade_count_random "0"

// Override the default number of satchel charges (0 = don't override, 1 = spawn with one satchel charge) (default 0)
//set awe_satchel_count "0"

// Sticky nades and satchels (Attachable with melee button) (0 = no, 1 = yes) (default 0)
//set awe_sticky_nades "1"


/////////////
// Mortars //
/////////////

// enable ambient mortars. 0 = off, 1 to 10 = number of mortars to use (default 3)
set awe_mortar "0"

// Use random mortars instead of player tracking (0 = no, 1 = yes) (default 0)
set awe_mortar_random "0"

// Use earthquake near mortar explosion (0 = no, 1 = yes) (default 1)
set awe_mortar_quake "0"

// prevent the mortars from hitting players. (0 = deadly, 1 = safe) (default 1)
set awe_mortar_safety "1"

// minimum delay between a mortar's firing cycle (seconds) (default 20)
set awe_mortar_delay_min "20"

// maximum delay between a mortar's firing cycle (seconds) (default 60)
// the actual delay is a random value between _min and _max,
// and is independant for each mortar.
// i.e. with _min = 20, _max = 60, each mortar will wait randomly
// from 20 to 60 seconds between firing rounds.
set awe_mortar_delay_max "60"

////////////////
// Painsounds //
////////////////
// NOT WORKING in United Offensive at the moment!!!!
// 0 = no painsounds, 1 = painsounds (default 0)
//set awe_painsounds "0"

// 0 = no deathsounds, 1 = deathsounds (default 0)
//set awe_deathsounds "1"

////////////////////////////////////////////////////////
// Anti Teamkilling (on by default, but only reflect) //
////////////////////////////////////////////////////////

// Maximal allowed teamkills (0 = turns function off) (default 3)
set awe_teamkill_max "3"

// Number of teamkills before recieving a warning. (default 1)
set awe_teamkill_warn "1"

// Punishment method for teamkillers (default 0)
// 0 = disabled
// 1 = Use random punishment
// 2 = kill
// 3 = blow up
// 4 = drop weapon, force to prone and shellshock for 15 seconds
set awe_teamkill_method "2"

// Reflect damage after reaching max teamkills (0=no, 1=yes) (default 1)
set awe_teamkill_reflect "1"

// Message to display to a player reaching max teamkills.
set awe_teamkill_msg "^1****in teamliller!!!"

//////////////////////////////////////
// Anti Teamdamage (off by default) //
//////////////////////////////////////

// Maximal allowed teamdamage (0 = turns function off) (default 0)
set awe_teamdamage_max "0"

// Team damage before starting to warn. (default 0)
set awe_teamdamage_warn "0"

// Punishment method for teamdamagers (default 0)
// 0 = disabled
// 1 = Use random punishment
// 2 = kill
// 3 = blow up
// 4 = drop weapon, force to prone and shellshock for 15 seconds
set awe_teamdamage_method "0"

// Reflect damage after reaching max teamdamage (0=no, 1=yes) (default 1)
set awe_teamdamage_reflect "1"

// Message to display to a player reaching max teamdamage.
// set awe_teamdamage_msg

///////////////////////////////////
// Anti camping (off by default) //
///////////////////////////////////
// Maxmal allowed camping time in seconds. (0 = turns function off) (default 0)
set awe_anticamp_time "0"

// Time that the player will be marked for camping in seconds. (default 90)
// Settings this to 0 makes the mark stay until killed.
//set awe_anticamp_marktime "90"

// Punishment method for campers (default 0)
// 0 = mark on compass
// 1 = Use random punishment
// 2 = kill
// 3 = blow
// 4 = drop weapon, force to prone and shellshock for 15 seconds
set awe_anticamp_method "0"

// Interval in seconds between random messing with camper (0 = turns function off) (default 0)
// Randomizes between tripping, 5 seconds shellshock and painsound.
set awe_anticamp_fun "0"

// Message to display to a player that survived while being marked.
// set awe_anticamp_msg_survived

// Message to display to a player that died while being marked.
// set awe_anticamp_msg_died

////////////
// Stukas //
////////////

// Number of stukas (0 = turned off) (default 0)
// (Actual number is awe_stukas + 0 to 2 extra (randomized))
set awe_stukas "1"

// Percent chance that a stuka will crash (default 20)
set awe_stukas_crash "20"

// Make stuka crashes safe for players (0 = no, 1 = yes) (default 0)
set awe_stukas_crash_safety "0"

// Earthquake on stuka crash (0 = no, 1 = yes) (default 1)
set awe_stukas_crash_quake "1"

// Time in seconds that a crashed stuka will stay (default 30)
set awe_stukas_crash_stay "30"

// Delay between stukas (default 500)
set awe_stukas_delay "105"

// Map specific examples
//set awe_stukas_mp_brecourt "0"
/set awe_stukas_mp_carentan "0"

////////////////
// C47 planes //
////////////////

// 0 = no C47 planes, 1 = C47 planes flying by (default 0)
set awe_bombers "0"

// delay between each squadron of C47 planes (default 300 seconds)
set awe_bombers_delay "240"
set awe_bombers_delay_sd "90" // Need to set this lower or the planes will never show in SD.

// The following variables can be used to override the calculated position of where the C47 planes spawn.
// awe_bombers_altitude // altitude for bombers (Z)
// awe_bombers_distance // distance for bombers (Y)

// For the stock maps it works fine with the altitude position except in mp_dawnville where the
// planes, parachutes and skyflashes get an altitude around 700 where they should get 1500.
// I recommend overriding the altitude for mp_dawnville by adding this to your config file:
set awe_bombers_altitude_mp_dawnville "1500"

// Same goes for the distance of the planes. If the planes can't be seen the effect will not be played,
// so for some maps it's recommended to override the default starting distance.
set awe_bombers_distance_mp_brecourt "-9000"
set awe_bombers_distance_mp_pavlov "4000"
set awe_bombers_distance_mp_ship "-7000"

/////////////////////////////
// Override ranking system //
/////////////////////////////

// Points need to reach each rank
set awe_br1 "10"
set awe_br2 "20"
set awe_br3 "30"
set awe_br4 "40"

// Ammo load outs for rank 0
set awe_br0_gunclips "4"
set awe_br0_pistolclips "3"
set awe_br0_grenades "1"
set awe_br0_smokegrenades "1"
set awe_br0_satchelcharge "0"

// Ammo load outs for rank 1
set awe_br1_gunclips "4"
set awe_br1_pistolclips "3"
set awe_br1_grenades "2"
set awe_br1_smokegrenades "1"
set awe_br1_satchelcharge "1"

// Ammo load outs for rank 2
set awe_br2_gunclips "5"
set awe_br2_pistolclips "3"
set awe_br2_grenades "2"
set awe_br2_smokegrenades "2"
set awe_br2_satchelcharge "1"

// Ammo load outs for rank 3
set awe_br3_gunclips "5"
set awe_br3_pistolclips "4"
set awe_br3_grenades "2"
set awe_br3_smokegrenades "2"
set awe_br3_satchelcharge "1"

// Ammo load outs for rank 4
set awe_br4_gunclips "6"
set awe_br4_pistolclips "4"
set awe_br4_grenades "3"
set awe_br4_smokegrenades "2"
set awe_br4_satchelcharge "1"

/////////////////
// Base health //
/////////////////

//set scr_bas_basehealth "xxxxx" // 700 * ? (how many shells to destroy bunker)
//default is 24500 (35 hits)

//Examples:
//set scr_bas_basehealth "10500" // would require 15 hits ..
//set scr_bas_basehealth "14000" // would require 20 hits ..

//////////////////////////
// Jeep/Tank respawning //
//////////////////////////

// Jeep respawning time in seconds(default 5)
set scr_jeep_respawn_wait "5"

// Tank respawning time in seconds(default 10)
set scr_tank_respawn_wait "10"

// Time to capture enemy tanks (milliseconds) (default 15000)
set scr_tank_capture_time "15000"

///////////////////////
// Gametype Settings //
///////////////////////

// gametype bas (Base Assault)
set scr_bas_basehealth "24000"
set scr_bas_scorelimit "0"
set scr_bas_timelimit "20"
set scr_bas_roundlimit "0"
set scr_bas_roundlength "20"
set scr_bas_respawn_wave_time "10"
set scr_bas_startrounddelay "5"
set scr_bas_endrounddelay "5"
set scr_bas_clearscoreeachround "0"


// gametype ctf (Capture the Flag)
set scr_ctf_scorelimit "0"
set scr_ctf_timelimit "20"
set scr_ctf_roundlimit "0"
set scr_ctf_roundlength "10"
set scr_ctf_startrounddelay "5"
set scr_ctf_endrounddelay "5"
set scr_ctf_clearscoreeachround "1"
set scr_ctf_showoncompass "0"


// gametype dom (Domination)
set scr_dom_scorelimit "0"
set scr_dom_timelimit "20"
set scr_dom_roundlimit "0"
set scr_dom_roundlength "20"
set scr_dom_respawn_wave_time "10"
set scr_dom_startrounddelay "5"
set scr_dom_endrounddelay "5"
set scr_dom_clearscoreeachround "1"


//Behind Enemy Lines Default Description
set scr_bel_alivepointtime "15"
set scr_bel_scorelimit "75"
set scr_bel_timelimit "20"

//Deathmatch Default Description
set scr_dm_scorelimit "50"
set scr_dm_timelimit "30"

//Retrieval Default Description
set scr_re_graceperiod "15"
set scr_re_roundlength "5"
set scr_re_roundlimit ""
set scr_re_scorelimit ""
set scr_re_showcarrier "0"
set scr_re_timelimit "20"

//Search and Destroy Default Description
set scr_sd_graceperiod "15"
set scr_sd_roundlength "5"
set scr_sd_roundlimit ""
set scr_sd_scorelimit ""
set scr_sd_timelimit "20"

//Team Deathmatch Default Description
set scr_tdm_scorelimit "450"
set scr_tdm_timelimit "30"
set scr_teamkill_penalty "0" //Penalizes team for TK's

//HeadQuarters Default Description
set scr_hq_timelimit "30"
set scr_hq_scorelimit "700"

// CNQ CVARS
//*****************************

//set the scorelimit
set scr_cnq_scorelimit "500" // default is 500

//set the timelimit, in minutes
set scr_cnq_timelimit "30" // default is 30

//turn off logging of damage (keeps log file size reasonable)
//Default is to log damange if not set
set sv_log_damage "0"

// Points to award player for achieving objective
set scr_cnq_team_objective_points "3" //default is 0

// Points to award team for achieving objective
set scr_cnq_team_objective_points "10" //default is 10

// Points to award player for achieving bonus objective
set scr_cnq_player_bonus_points "5" //default is 0

// Points to award team for achieving bonus objective
set scr_cnq_team_bonus_points "25" //default is 25

// Set Conquest to run in "campaign mode". Winners of current
// CNQ map will be attackers on the next map.
set scr_cnq_campaign "0" //default is 0

/////////////////////////////////////////
//Map Rotation messages & settings //
/////////////////////////////////////////

// Use random map rotation (0 = off, 1 = on) (default 0)
// See the readme file for an explanation how this works.
set awe_random_maprotation "1"

// Show next map and/or gametype as first message (0 = no, 1 = only map, 2 = lite, 3 = normal, 4 = extra) (default 2)
set awe_message_next_map "3"

// Automaticly try to fix errors in maprotation (0 = no, 1 = yes) (default 1)
// After this has been done the cvar will be set to "0" so that it will only run when you start the server
// or reload your config file.
set awe_fix_maprotation "1"


// Rotate map if server is empty for x minutes (0 = disable feature) (default 30)
set awe_rotate_if_empty "30"

// Fix map exploits (0 = no, 1 = yes) (default 1)
// NOTE!! NOT INCLUDED IN AWEUO 2.0, hopefully UO 1.51 have fixed all exploits
set awe_fix_map_exploits "1"

// Set starting game type
set g_gametype "hq" ////gametype: bel, dm, re, sd, tdm, hq, dom, bas, ctf,cnq

//punkbuster
pb_sv_enable
wait

set punkbuster "1"

// Map rotation

exec map_00.conf
 

kostil

Junior Member
Joined
Mar 4, 2005
Likes
0
#2
and where is a log file:


logfile opened on Sat Mar 5 02:46:13 2005

cvar set g_logsync 2
cvar set g_log cod_uo.log
cvar set sv_minping 0
cvar set sv_maxrate 25000
cvar set sv_minrate 0
cvar set sv_fps 20
cvar set com_hunkmegs 256
cvar set sv_maxclients 36
cvar set sv_privateclients 4
cvar set g_inactivity 300
cvar set g_inactivityspectator 300
cvar set sv_timeout 300
cvar set sv_zombietime 5
cvar set sv_obituary 1
cvar set scr_allow_bar 1
cvar set scr_allow_bren 1
cvar set scr_allow_enfield 1
cvar set scr_allow_fg42 1
cvar set scr_allow_kar98k 1
cvar set scr_allow_kar98ksniper 1
cvar set scr_allow_m1carbine 1
cvar set scr_allow_m1garand 1
cvar set scr_allow_mp40 1
cvar set scr_allow_mp44 1
cvar set scr_allow_nagant 1
cvar set scr_allow_nagantsniper 1
cvar set scr_allow_panzerfaust 1
cvar set scr_allow_ppsh 1
cvar set scr_allow_springfield 1
cvar set scr_allow_sten 1
cvar set scr_allow_thompson 1
cvar set scr_allow_pistols 1
cvar set scr_allow_satchel 1
cvar set scr_allow_smoke 1
cvar set scr_allow_grenades 1
cvar set scr_allow_flamethrower 1
cvar set scr_allow_artillery 1
cvar set scr_allow_bazooka 1
cvar set scr_allow_mg34 1
cvar set scr_allow_dp28 1
cvar set scr_allow_mg30cal 1
cvar set scr_allow_gewehr43 1
cvar set scr_allow_svt40 1
cvar set scr_allow_flak88 1
cvar set scr_allow_jeeps 1
cvar set scr_allow_willyjeep_limit 4
cvar set scr_allow_horch_limit 4
cvar set scr_allow_gaz67b_limit 4
cvar set scr_allow_tanks 1
cvar set scr_allow_sherman_limit 5
cvar set scr_allow_panzeriv_limit 5
cvar set scr_allow_t34_limit 5
cvar set scr_allow_su152_limit 2
cvar set scr_allow_elefant_limit 2
cvar set scr_vehicle_postdamage 1
cvar set sv_cheats 0
cvar set scr_shellshock 1
cvar set scr_drophealth 1
cvar set scr_battlerank 1
cvar set sv_invulnerabletime 3
cvar set g_teamswitchdelay 10
cvar set scr_drawfriend 0
cvar set g_deadChat 0
cvar set g_autodemo 0
cvar set g_autoscreenshot 0
cvar set sv_disableClientConsole 1
cvar set scr_allow_vote 1
cvar set g_allowvote 1
cvar set g_allowvotetempbanuser 0
cvar set g_allowvotetempbanclient 0
cvar set g_allowvotekick 0
cvar set g_allowvoteclientkick 0
cvar set g_allowvotegametype 0
cvar set g_allowvotetypemap 0
cvar set g_allowvotemap 1
cvar set g_allowvotemaprotate 1
cvar set g_allowvotemaprestart 1
cvar set g_allowVoteDrawFriend 0
cvar set g_allowVoteFriendlyFire 0
cvar set g_allowVoteKillCam 0
cvar set g_timeoutsAllowed 0
cvar set g_timeoutLength 10000
cvar set g_timeoutRecovery 5000
cvar set g_timeoutBank 0
cvar set scr_killcam 0
cvar set scr_freelook 0
cvar set scr_spectateenemy 0
cvar set scr_teambalance 1
cvar set scr_friendlyfire 1
cvar set sv_pure 1
cvar set sv_allowdownload 1
cvar set sv_floodProtect 1
cvar set sv_timeout 300
cvar set sv_reconnectlimit 10
cvar set sv_allowAnonymous 0
cvar set sv_dl_maxRate 42000
cvar set awe_disable 0
cvar set awe_show_sd_timer 1
cvar set awe_show_team_status 1
cvar set awe_showhit 1
cvar set awe_bulletholes 1
cvar set awe_warmup_round 0
cvar set awe_disable_minefields 0
cvar set awe_limit_bases 0
cvar set awe_player_speed 100
cvar set awe_gravity 100
cvar set awe_map_vote 1
cvar set awe_map_vote_time 45
cvar set awe_show_server_logo 1
cvar set awe_vsay_drop_weapon 1
cvar set awe_vsay_drop_health 0
cvar set awe_unknown_reflect 0
cvar set awe_unknown_name0 Spankme
cvar set awe_unknown_name1 goofey
cvar set awe_unknown_name2 dick
cvar set awe_unknown_method 0
cvar set awe_no_bodies 0
cvar set awe_burning_bodies 5
cvar set awe_searchable_bodies 1
cvar set awe_searchable_bodies_health 1
cvar set awe_laserdot 0
cvar set awe_laserdot_size 2
cvar set awe_laserdot_red 1
cvar set awe_laserdot_green 0
cvar set awe_laserdot_blue 0
cvar set awe_welcome_delay 1
cvar set awe_welcome0 ^7Welcome to the ^2[VA^1Z^2ELINE]team ^7Server!
cvar set awe_welcome1 ^7Sponsored by ^2ArenaBoxCinema
cvar set awe_message_delay 60
cvar set awe_message_next_map 2
cvar set awe_message_loop 1
cvar set awe_message_individual 0
cvar set awe_message0 ^2[VA^1Z^2ELINE]team ^1beat you all!
cvar set awe_message1 ^7Sponsored by ^2ArenaBoxCinema
cvar set awe_rain 100
cvar set awe_rain_mp_uo_deport 1
cvar set awe_rain_mp_chateau 1
cvar set awe_snow 100
cvar set awe_snow_mp_harbor 1
cvar set awe_snow_mp_pavlov 1
cvar set awe_snow_mp_rocket 1
cvar set awe_snow_mp_railyard 1
cvar set awe_cold_breath 1
cvar set awe_painscreen 35
cvar set awe_bloodyscreen 1
cvar set awe_pophelmet 50
cvar set awe_pophead 0
cvar set awe_taunts 1
cvar set awe_bleeding 0
cvar set awe_droponhandhit 0
cvar set awe_droponarmhit 0
cvar set awe_dropondeath 2
cvar set awe_triponleghit 0
cvar set awe_triponfoothit 0
cvar set awe_no_crosshair 1
cvar set awe_mg42_disable 0
cvar set awe_mg42_spawn_extra 0
cvar set awe_ptrs41_disable 0
cvar set awe_ptrs41_spawn_extra 0
cvar set awe_tripwire 3
cvar set awe_tripwire_limit 5
cvar set awe_tripwire_warning 1
cvar set awe_tripwire_plant_time 3
cvar set awe_tripwire_pick_time 5
cvar set awe_satchel 1
cvar set awe_satchel_limit 5
cvar set awe_satchel_plant_time 3
cvar set awe_satchel_pick_time 5
cvar set awe_spawn_protection 0
cvar set awe_spawn_protection_range 50
cvar set awe_spawn_protection_hud 1
cvar set awe_parachutes 1
cvar set awe_parachutes_only_attackers 1
cvar set awe_parachutes_protection 0
cvar set awe_parachutes_limit_altitude 1700
cvar set awe_tracers 0
cvar set awe_tracers_delay_min 5
cvar set awe_tracers_delay_max 15
cvar set awe_skyflashes 5
cvar set awe_skyflashes_delay_min 5
cvar set awe_skyflashes_delay_max 15
cvar set awe_ammo_min 75
cvar set awe_ammo_max 100
cvar set awe_rifle_limit 0
cvar set awe_boltrifle_limit 0
cvar set awe_semirifle_limit 0
cvar set awe_smg_limit 0
cvar set awe_assault_limit 0
cvar set awe_sniper_limit 0
cvar set awe_lmg_limit 0
cvar set awe_ft_limit 0
cvar set awe_rl_limit 0
cvar set awe_mortar 0
cvar set awe_mortar_random 0
cvar set awe_mortar_quake 0
cvar set awe_mortar_safety 1
cvar set awe_mortar_delay_min 20
cvar set awe_mortar_delay_max 60
cvar set awe_teamkill_max 3
cvar set awe_teamkill_warn 1
cvar set awe_teamkill_method 2
cvar set awe_teamkill_reflect 1
cvar set awe_teamkill_msg ^1****in teamliller!!!
cvar set awe_teamdamage_max 0
cvar set awe_teamdamage_warn 0
cvar set awe_teamdamage_method 0
cvar set awe_teamdamage_reflect 1
cvar set awe_anticamp_time 0
cvar set awe_anticamp_method 0
cvar set awe_anticamp_fun 0
cvar set awe_stukas 1
cvar set awe_stukas_crash 20
cvar set awe_stukas_crash_safety 0
cvar set awe_stukas_crash_quake 1
cvar set awe_stukas_crash_stay 30
cvar set awe_stukas_delay 105
cvar set awe_bombers 0
cvar set awe_bombers_delay 240
cvar set awe_bombers_delay_sd 90
cvar set awe_bombers_altitude_mp_dawnville 1500
cvar set awe_bombers_distance_mp_brecourt -9000
cvar set awe_bombers_distance_mp_pavlov 4000
cvar set awe_bombers_distance_mp_ship -7000
cvar set awe_br1 10
cvar set awe_br2 20
cvar set awe_br3 30
cvar set awe_br4 40
cvar set awe_br0_gunclips 4
cvar set awe_br0_pistolclips 3
cvar set awe_br0_grenades 1
cvar set awe_br0_smokegrenades 1
cvar set awe_br0_satchelcharge 0
cvar set awe_br1_gunclips 4
cvar set awe_br1_pistolclips 3
cvar set awe_br1_grenades 2
cvar set awe_br1_smokegrenades 1
cvar set awe_br1_satchelcharge 1
cvar set awe_br2_gunclips 5
cvar set awe_br2_pistolclips 3
cvar set awe_br2_grenades 2
cvar set awe_br2_smokegrenades 2
cvar set awe_br2_satchelcharge 1
cvar set awe_br3_gunclips 5
cvar set awe_br3_pistolclips 4
cvar set awe_br3_grenades 2
cvar set awe_br3_smokegrenades 2
cvar set awe_br3_satchelcharge 1
cvar set awe_br4_gunclips 6
cvar set awe_br4_pistolclips 4
cvar set awe_br4_grenades 3
cvar set awe_br4_smokegrenades 2
cvar set awe_br4_satchelcharge 1
cvar set scr_jeep_respawn_wait 5
cvar set scr_tank_respawn_wait 10
cvar set scr_tank_capture_time 15000
cvar set scr_bas_basehealth 24000
cvar set scr_bas_scorelimit 0
cvar set scr_bas_timelimit 20
cvar set scr_bas_roundlimit 0
cvar set scr_bas_roundlength 20
cvar set scr_bas_respawn_wave_time 10
cvar set scr_bas_startrounddelay 5
cvar set scr_bas_endrounddelay 5
cvar set scr_bas_clearscoreeachround 0
cvar set scr_ctf_scorelimit 0
cvar set scr_ctf_timelimit 20
cvar set scr_ctf_roundlimit 0
cvar set scr_ctf_roundlength 10
cvar set scr_ctf_startrounddelay 5
cvar set scr_ctf_endrounddelay 5
cvar set scr_ctf_clearscoreeachround 1
cvar set scr_ctf_showoncompass 0
cvar set scr_dom_scorelimit 0
cvar set scr_dom_timelimit 20
cvar set scr_dom_roundlimit 0
cvar set scr_dom_roundlength 20
cvar set scr_dom_respawn_wave_time 10
cvar set scr_dom_startrounddelay 5
cvar set scr_dom_endrounddelay 5
cvar set scr_dom_clearscoreeachround 1
cvar set scr_bel_alivepointtime 15
cvar set scr_bel_scorelimit 75
cvar set scr_bel_timelimit 20
cvar set scr_dm_scorelimit 50
cvar set scr_dm_timelimit 30
cvar set scr_re_graceperiod 15
cvar set scr_re_roundlength 5
cvar set scr_re_roundlimit
cvar set scr_re_scorelimit
cvar set scr_re_showcarrier 0
cvar set scr_re_timelimit 20
cvar set scr_sd_graceperiod 15
cvar set scr_sd_roundlength 5
cvar set scr_sd_roundlimit
cvar set scr_sd_scorelimit
cvar set scr_sd_timelimit 20
cvar set scr_tdm_scorelimit 450
cvar set scr_tdm_timelimit 30
cvar set scr_teamkill_penalty 0
cvar set scr_hq_timelimit 30
cvar set scr_hq_scorelimit 700
cvar set scr_cnq_scorelimit 500
cvar set scr_cnq_timelimit 30
cvar set sv_log_damage 0
cvar set scr_cnq_team_objective_points 3
cvar set scr_cnq_team_objective_points 10
cvar set scr_cnq_player_bonus_points 5
cvar set scr_cnq_team_bonus_points 25
cvar set scr_cnq_campaign 0
cvar set awe_random_maprotation 1
cvar set awe_message_next_map 3
cvar set awe_fix_maprotation 1
cvar set awe_rotate_if_empty 30
cvar set awe_fix_map_exploits 1
cvar set g_gametype hq
g_gametype will be changed upon restarting.
cvar set sv_punkbuster 1
Hitch warning: 683 msec frame time
^3PunkBuster Server: 0 Power Players loaded from /home/game/.callofduty/pb/pbpower.dat
^3PunkBuster Server: 0 PB Rcon Filters loaded from /home/game/.callofduty/pb/pbrcon.dat
^3PunkBuster Server: 0 Map lines loaded from /home/game/.callofduty/pb/pbsvmaps.cfg
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: PunkBuster Server (v1.150 | A0 C0.000) Enabled
^3PunkBuster Server: Game Version [CODUO MP 1.51 build 1464 Dec 7 2004 05:37:29 linux-i386]
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
cvar set punkbuster 1
execing map_00.conf
cvar set sv_maprotation gametype hq map mp_uo_dawnville gametype hq map mp_uo_depot gametype hq map mp_uo_harbor gametype hq map mp_uo_hurtgen gametype hq map mp_uo_powcamp gametype hq map mp_arnhem gametype hq map mp_brecourt gametype hq map mp_carentan gametype hq map mp_cassino gametype hq map mp_chateau gametype tdm map mp_uo_borisovka_night gametype hq map mp_dawnville gametype hq map mp_foy gametype hq map mp_harbor gametype hq map mp_italy gametype hq map mp_kharkov gametype hq map mp_kursk gametype hq map mp_neuville gametype hq map mp_pavlov gametype hq map mp_ponyri gametype hq map mp_railyard gametype hq map mp_rhinevalley gametype hq map mp_rocket gametype hq map mp_ship gametype hq map mp_sicily gametype hq map mp_stalingrad gametype hq map mp_uo_stanjel gametype hq map mp_uo_amberville_2 gametype tdm map mp_uo_brjansk gametype hq map mp_uo_benouville gametype tdm map mp_uo_borisovka gametype tdm map mp_uo_adlerstein
couldn't exec mp_uo_carentan_dm.cfg
cvar set g_gametype hq
------ Server Initialization ------
Server: mp_uo_carentan
Hunk_Clear: reset the hunk ok
Current search path:
/home/game/.callofduty/awe_mod
/home/game/server/coduo/awe_mod/z_merciless_uo_bloodFX.pk3 (39 files)
/home/game/server/coduo/awe_mod/z_awe_svr_[VAZELINE]team.pk3 (2 files)
/home/game/server/coduo/awe_mod/w_awe_uo_v2.1beta1_client.pk3 (53 files)
/home/game/server/coduo/awe_mod/w_awe_uo_svr_v2.1beta2.pk3 (93 files)
/home/game/server/coduo/awe_mod
/home/game/.callofduty/uo
/home/game/server/coduo/uo/uomappack00.pk3 (143 files)
/home/game/server/coduo/uo/pakuo07.pk3 (157 files)
/home/game/server/coduo/uo/pakuo06.pk3 (12 files)
/home/game/server/coduo/uo/pakuo05.pk3 (3 files)
/home/game/server/coduo/uo/pakuo04.pk3 (7646 files)
/home/game/server/coduo/uo/pakuo03.pk3 (2275 files)
/home/game/server/coduo/uo/pakuo02.pk3 (790 files)
/home/game/server/coduo/uo/pakuo01.pk3 (1657 files)
/home/game/server/coduo/uo/pakuo00.pk3 (6233 files)
/home/game/server/coduo/uo
/home/game/.callofduty/main
/home/game/server/coduo/main/paka.pk3 (41 files)
/home/game/server/coduo/main/pak9.pk3 (149 files)
/home/game/server/coduo/main/pak8.pk3 (235 files)
/home/game/server/coduo/main/pak6.pk3 (3 files)
/home/game/server/coduo/main/pak5.pk3 (2431 files)
/home/game/server/coduo/main/pak4.pk3 (836 files)
/home/game/server/coduo/main/pak3.pk3 (998 files)
/home/game/server/coduo/main/pak2.pk3 (349 files)
/home/game/server/coduo/main/pak1.pk3 (1324 files)
/home/game/server/coduo/main/pak0.pk3 (12816 files)
/home/game/server/coduo/main/mp_uo_brjansk.pk3 (16 files)
/home/game/server/coduo/main/mp_uo_borisovka.pk3 (27 files)
/home/game/server/coduo/main/mp_uo_benouville.pk3 (47 files)
/home/game/server/coduo/main/mp_uo_amberville_2.pk3 (124 files)
/home/game/server/coduo/main
/home/game/server/coduo/uo/localized_english_pakuo02.pk3 (12 files)
/home/game/server/coduo/uo/localized_english_pakuo01.pk3 (37 files)
/home/game/server/coduo/uo/localized_english_pakuo00.pk3 (2578 files)
/home/game/server/coduo/main/localized_english_pak3.pk3 (7 files)
/home/game/server/coduo/main/localized_english_pak2.pk3 (9 files)
/home/game/server/coduo/main/localized_english_pak1.pk3 (1871 files)
/home/game/server/coduo/main/localized_english_pak0.pk3 (605 files)

File Handles:
handle 1: console_mp_server.log
----------------------
43618 files in pk3 files
cvar set sv_running 1
cvar set g_gametype hq
cvar set nextmap map_restart
cvar set com_expectedhunkusage 77632608
cvar set cl_paused 0
cvar set cm_playerCurveClip 1
cvar set mapname mp_uo_carentan
cvar set sv_serverid 16
cvar set sv_serverRestarting 1
Sys_LoadDll(/home/game/.callofduty/awe_mod/game.mp.uo.i386.so)... failed
Sys_LoadDll(/home/game/server/coduo/awe_mod/game.mp.uo.i386.so)... ok
Sys_LoadDll(game) found **vmMain** at 0x5218aa6c
Sys_LoadDll(game) succeeded!
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Dec 7 2004
cvar set cg_atmos -1
cvar set g_gravity 800
0 teams with 0 entities
cvar set ui_allowvote 1
cvar set ui_allowVoteMapRestart 1
cvar set ui_allowVoteMapRotate 1
cvar set ui_allowVoteTypeMap 0
cvar set ui_allowVoteMap 1
cvar set ui_allowVoteGameType 0
cvar set ui_allowVoteKick 0
cvar set ui_allowVoteClientKick 0
cvar set ui_allowVoteTempBanUser 0
cvar set ui_allowVoteTempBanClient 0
cvar set ui_allowVoteDrawFriend 0
cvar set ui_allowVoteKillCam 0
cvar set ui_allowVoteFriendlyFire 0
cvar set ui_drawfriend 0
cvar set ui_friendlyfire 1
cvar set ui_killcam 0
cvar set ui_timeoutsAllowed 0
cvar set ui_timeoutBank 0
cvar set ui_timeoutLength 10000
cvar set ui_timeoutRecovery 5000
cvar set cg_atmos -1
-----------------------------------
cvar set scr_artillery_first_interval 45
cvar set scr_artillery_interval 120
cvar set scr_artillery_interval_range 15
cvar set scr_forcerank 0
cvar set ui_hq_timelimit 30
cvar set scr_hq_extrapoints 0
cvar set ui_hq_scorelimit 700
cvar set ui_battlerank 1
cvar set ui_shellshock 1
cvar set scr_killcam 0
cvar set cg_hudcompassMaxRange 1024
cvar set scr_ceasefire 0
cvar set sv_night 0
cvar set sv_night 0
cvar set g_gravity 800
cvar set awe_oldgt hq
cvar set awe_oldmap mp_uo_carentan
cvar set awe_allies american
cvar set awe_soldiertype airborne
cvar set awe_soldiervariation normal
cvar set scr_layoutimage levelshots/layouts/hud@layout_mp_uo_carentan
cvar set g_TeamName_Allies MPSCRIPT_AMERICAN
cvar set g_TeamColor_Allies .25 .75 .25
cvar set g_ScoresBanner_Allies gfx/hud/hud@mpflag_american.tga
cvar set g_TeamName_Axis MPSCRIPT_GERMAN
cvar set g_TeamColor_Axis .6 .6 .6
cvar set g_ScoresBanner_Axis gfx/hud/hud@mpflag_german.tga
cvar set sv_hostname ^2[VA^1Z^2ELINE]team CoD United Offensive Server
cvar set ui_hostname ^2[VA^1Z^2ELINE]team CoD United Offensive Server
cvar set scr_motd ^2Welcome to the [VA^1Z^2ELINE]team ^2Server. Play fair, have fun, and ^2respect other ^2players.
cvar set ui_motd ^2Welcome to the [VA^1Z^2ELINE]team ^2Server. Play fair, have fun, and ^2respect other ^2players.
cvar set g_allowvote 1
cvar set ui_allowvote 1
cvar set g_allowvotemaprestart 1
cvar set ui_allowvotemaprestart 1
cvar set g_allowvotemaprotate 1
cvar set ui_allowvotemaprotate 1
cvar set g_allowvotemap 1
cvar set ui_allowvotemap 1
cvar set g_allowvotetypemap 0
cvar set ui_allowvotetypemap 0
cvar set g_allowvotekick 0
cvar set ui_allowvotekick 0
cvar set g_allowvotetempbanuser 0
cvar set ui_allowvotetempbanuser 0
cvar set scr_friendlyfire 1
cvar set ui_friendlyfire 1
cvar set scr_allow_ft_allies 0
cvar set ui_allow_ft_allies 0
cvar set scr_allow_rl_allies 0
cvar set ui_allow_rl_allies 0
cvar set scr_allow_ft_axis 0
cvar set ui_allow_ft_axis 0
cvar set scr_allow_rl_axis 0
cvar set ui_allow_rl_axis 0
cvar set scr_allow_sten_silenced 1
cvar set ui_allow_sten_silenced 1
cvar set scr_allow_fg42_allies 0
cvar set ui_allow_fg42_allies 0
cvar set scr_allow_fg42_axis 0
cvar set ui_allow_fg42_axis 0
cvar set scr_allow_m1carbine 1
cvar set ui_allow_m1carbine 1
cvar set scr_allow_m1garand 1
cvar set ui_allow_m1garand 1
cvar set scr_allow_thompson 1
cvar set ui_allow_thompson 1
cvar set scr_allow_bar 1
cvar set ui_allow_bar 1
cvar set scr_allow_springfield 1
cvar set ui_allow_springfield 1
cvar set scr_allow_mg30cal 1
cvar set ui_allow_mg30cal 1
cvar set scr_allow_enfield 1
cvar set ui_allow_enfield 1
cvar set scr_allow_sten 1
cvar set ui_allow_sten 1
cvar set scr_allow_bren 1
cvar set ui_allow_bren 1
cvar set scr_allow_nagant 1
cvar set ui_allow_nagant 1
cvar set scr_allow_svt40 1
cvar set ui_allow_svt40 1
cvar set scr_allow_ppsh 1
cvar set ui_allow_ppsh 1
cvar set scr_allow_nagantsniper 1
cvar set ui_allow_nagantsniper 1
cvar set scr_allow_dp28 1
cvar set ui_allow_dp28 1
cvar set scr_allow_kar98k 1
cvar set ui_allow_kar98k 1
cvar set scr_allow_gewehr43 1
cvar set ui_allow_gewehr43 1
cvar set scr_allow_mp40 1
cvar set ui_allow_mp40 1
cvar set scr_allow_mp44 1
cvar set ui_allow_mp44 1
cvar set scr_allow_kar98ksniper 1
cvar set ui_allow_kar98ksniper 1
cvar set scr_allow_mg34 1
cvar set ui_allow_mg34 1
cvar set scr_allow_fg42 1
cvar set ui_allow_fg42 1
cvar set scr_allow_panzerfaust 1
cvar set ui_allow_panzerfaust 1
cvar set scr_allow_bazooka 1
cvar set ui_allow_bazooka 1
cvar set scr_allow_panzerschreck 1
cvar set ui_allow_panzerschreck 1
cvar set scr_allow_flamethrower 1
cvar set ui_allow_flamethrower 1
cvar set scr_allow_binoculars 1
cvar set ui_allow_binoculars 1
cvar set scr_allow_artillery 1
cvar set ui_allow_artillery 1
cvar set scr_allow_satchel 1
cvar set ui_allow_satchel 1
cvar set scr_allow_grenades 1
cvar set ui_allow_grenades 1
cvar set scr_allow_smoke 1
cvar set ui_allow_smoke 1
cvar set scr_allow_pistols 1
cvar set ui_allow_pistols 1
=============================== CVAR DUMP ========================================

604 total cvars
604 cvar indexes
=============================== END CVAR DUMP =====================================
cvar set g_kicktospec
cvar set g_switchteam
cvar set g_killum
cvar set g_smite
cvar set sv_paks 1934765884 -1016594774 -232885089 1281015385 1091839960 419375006 1821799581 1331232675 401794639 -914447005 -544764945 -235342179 -659938473 487517159 1622099944 -858314597 993114004 364922771 2078680466 592028130 -499012202 690223533 1048127331 326734589 1500896601 -140836820 -1593403372
cvar set sv_pakNames z_merciless_uo_bloodFX z_awe_svr_[VAZELINE]team w_awe_uo_v2.1beta1_client w_awe_uo_svr_v2.1beta2 uomappack00 pakuo07 pakuo06 pakuo05 pakuo04 pakuo03 pakuo02 pakuo01 pakuo00 paka pak9 pak8 pak6 pak5 pak4 pak3 pak2 pak1 pak0 mp_uo_brjansk mp_uo_borisovka mp_uo_benouville mp_uo_amberville_2
cvar set sv_referencedPaks 1934765884 -1016594774 -232885089 1281015385 1091839960 419375006 401794639 -914447005 -235342179 -659938473 1622099944 -858314597 364922771 2078680466 1048127331
cvar set sv_referencedPakNames awe_mod/z_merciless_uo_bloodFX awe_mod/z_awe_svr_[VAZELINE]team awe_mod/w_awe_uo_v2.1beta1_client awe_mod/w_awe_uo_svr_v2.1beta2 uo/uomappack00 uo/pakuo07 uo/pakuo04 uo/pakuo03 uo/pakuo01 uo/pakuo00 main/pak9 main/pak8 main/pak5 main/pak4 main/pak0
cvar set sv_serverRestarting 0
-----------------------------------
cvar set sv_punkbuster 1
cvar set sv_cheats 0
Hitch warning: 4530 msec frame time
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbcls.so
^3PunkBuster Server: CRITICAL ERROR: Cannot Load /home/game/.callofduty/pb/pbags.so
----- Server Shutdown -----
==== ShutdownGame ====
cvar set sv_running 0
---------------------------
Hunk_Clear: reset the hunk ok
 

Glanzer

Senior Member
Joined
Mar 30, 2004
Likes
0
Location
Columbus, OH
#3
Looks like no one answered your question.

Your problem is probably a permissions problem. You need to mark those shared objects (*.so files) as executable in Linux using the "chmod" utility. I helped a guy the other day with the same error messages and that's what his problem was.
 
Top Bottom