Hacking in Homefront...?

Kinsman

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Dec 5, 2007
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#41
Agreed MaydaX, the answer is prevention, not responding to existing cheats.

Given its so prevalent in EVERY major release these days it boggles my mind that Developers haven't come up with their own system to protect their own software.

Good on Crytek if they can make it work, I'll buy their game. :D
 

Busterking

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#42
On a personal note, I am almost there in buying Homefront. So far I do like what I see and am reading.
Wizz
Is Homefront worth it?

My own opinion:

So far I had 15 hours of playtime with it, so to me I got my money's worth.

Will this game last mp wise?

Not very long if the mapping/modding tools are not released. It will be a flash in the pan and gone within a few months just like COD: BO

It also needs more gameplay modes and a working anti-cheat with serious permanent banning capabilities.

Failing all that, well we are all waiting for the real game that will support the pc community in all aspects: RO2
 

Neil

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Jul 19, 2007
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Stansted, UK
#43
I have always been an advocate that anti-cheat firms should be concentrating on stopping the software and not concentrating on those who use it.

This came about from my experiences working at DMW (now defunct unofficial AC for Mohaa). I found that we were concentrating more on banning linked accounts, appeals for bans and accusations rather than looking at the source of the problem, and that was the cheat software. But I also found that people who played the game were more interested in banning people than actually stopping the software. The amount of ID's people were asking us to check each day for links to banned accounts was ridiculous and did nothing to stop cheating. It was just a waste of resources.
 

shaldag

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Aug 9, 2010
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Lillooet British Columbia , Canada
#44
2 many hackers, limited game types and maps.

Empty servers . The PC saga continues!!!

Will Mod tools/ mapping save the game? Who knows. does not look so hot right now.

Too bad the game has potential. The incoming patch should tell us more.

(Tried to play last night , out of 430 servers showing a dozen had players on. )
 

Garrett2112

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Rockies USA
#45
Have to agree on the hacking and servers emptying & really feel for the Kaos folks here - as IMO, it's a very good and fun game to play. But, it's just another sad example of some gamers today (IMO the kids) & their blind ambition to cheat in games today. You see that IMO in these people now trying to hack the consoles more as well.

I was wondering today what Valve's take is on this - since Kaos had to basically go outside of them to try and stop the hacking? That doesn't reflect very well on VAC and have to wonder if other developers (hey DICE guys - please take note here IMO) are now starting to reconsider VAC for an AC option.

Although AA is commenting that VAC is not even enabled yet. I'm very hesitant to listen to these scumbags - but can anyone confirm it is not only enabled, but actively doing something?

Thanks to Maydax for the info - but did not know that Steamworks can be used & still PB - so as a developer, would have to believe I would consider using both of them right now. Doubt Kaos would ever do this - but if they quickly switched to PB - have to think it would send shock waves to Valve (and the industry) that VAC is in trouble AC wise - like I dare say, that most of us think it is.

I do hope they can get it turned around soon - as I for one like the game & have appreciated all Kinsman's & Kaos support/feedback in here & would like to see a HF2 myself. It seems like the XBOX sales have been good for them - so thankfully that may help them continue...
 

MaydaX

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St. John's, CA
#47
As Fore in another thread mentioned how about using steambans. This is a VAC protected game so wouldn't SteamBans work?.

http://www.steambans.com/

Wizz
They don't use VAC itself to send and receive data. They use server plugins.

SBSRV Plugin: Walk through the creation of the SBSRV License and install the Plugin on your server. (Half-Life 1 engine)
SBSRC Plugin: Walk through the creation of the SBSRV License and install the Plugin on your server. (Half-Life 2 engine)
http://www.steambans.com/support.php?c=info&page=addserver
 

rodent321

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Oct 30, 2008
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Geelong Australia
#48
this is what killed ut3 in a very short time, as the unreal engine has always been desighned for modding and no anti cheat protection, unless a amature custom mod builder knows all about hacks and builds anti cheat mod for admin to install on server.
 

soulz2003

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#49
The type of hacks found in Homefront are not common in even the most popular FPS games. Homefront allows the client to override the server, hence why you see 'insta-kill' hacks.

Most games do not allow the client to override the server.

Even in Battlefield 2, the most people can do is wall hack, aimbot, etc. I'm not even sure if speed hacks work.
 

Garrett2112

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Rockies USA
#50
Just happened to see that Digital Extremes and BurtonJ from Valve responded on the Steam forums & thought I'd post that here for those (like me) who might have missed it: Steam Forums Homefront Link (1/2 way down the page)
DE_CodeTeam said:
Thanks for voicing your concern over the cheating, additional information is always extremely helpful to us. I'd like to clear up some inaccurate information in this thread and offer the developer point of view on this matter.


  • VAC is active, nearly all servers are running VAC (this can be determined by looking at the VAC column, or filtering by VAC servers). Hack groups have been posting misinformation about VAC being inactive in order to sell their software.

  • One commenter's assertion that Steam does not ban by IP is correct, however, banning by IP really isn't an affective approach since a user can easily work around this. Steam bans by user account, which means that the user will never again be able to play the game they purchased on VAC servers.

  • A large number of hackers have already been banned via VAC. We have also been working with a 3rd party anti-cheat group which has been kind enough to look into cheat reports and maintain a global banlist which admins may utilize as a premade player blacklist (http://www.rulesofcombat.com/).

  • Digital Extremes, Kaos and THQ take cheating extremely seriously. We are currently working on further supplementing our anti-cheat capabilities with a number of other measures, and we will continue doing so as long as cheating in Homefront is a problem.
And from BurtonJ/Valve:
BurtonJ said:
We take cheating very seriously and are working hard to provide the best experience possible in VAC secured servers.

We have added an easy way to report players who are suspected of cheating:
Reporting Suspected Cheaters
 
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