Delator 3.01alpha released

XSR_Darkstar

Junior Member
Joined
Feb 6, 2004
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#41
hey YoChoy...lookin good on the delator...Kudos!! :hug:

a request for any future upgrades to delator......I'd love to see you add an "Immune IP" feature. That sure comes in handy when our clan admins accidentally hit the wrong client # while kicking via our ingame rcon menu 8-)

-DarkStar

XSRCLAN.COM
Server IP 65.39.205.69
 
Joined
May 18, 2004
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Location
Chesapeake, VA
#42
ClickBouyow said:
Hey guys. Just so you know, I have tested this against a new hack over at MPC, and it doesn't detect it. Neither does CI. YoChoy, I can send you the file if you want to look at it. I won't post the name or the link here. PM me if you're interested.
I think I may have the same hack, which isn't being detected, and is also from MPC. PM me also, if you're interested. I'm happy to help test using our server.
 

phil

Junior Member
Joined
May 21, 2004
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#43
Hi,

Been running your prog for the last 2 days, well done!

I have 1 problem that i've noticed today while monitoring it:


The scan doesnt appear to be pulling all users off the server, It misses some players out.

If you click start to scan players, Then click it again when its finished, It most of the time gives back different player amount.

Say i have 13 players on the server and it scans them, Lets say it gives back 9 players, then when you click it again it could give back more or less than 9 even tho theres the same amount on server still. :confused:


Other than that m8, i can't say a bad thing about it.

EDIT:

17 on server and it gave me one player listed,

18 now and none listed, wtf :eek: :(

12 on now gives me 7,

20 gives me 15. jeez

It appears to do this with forced scan or just good old auto scans.

OS: linux & game is AA.
 
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