Automatic Player-Based Map Rotations Mod Release

bullet-worm

Senior Member
Joined
Oct 29, 2003
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0
#1
I have finished my automatic player-based map rotation script for now. This script will allow you to specify 3 different 'fill' levels for your server, and run different map_rotations based on that fill level. The script will automatically swap from rotation to rotation based on the player-count at the end of the map before it rotates.

I didn't bother to re-write a parcer since CoDAM had one more powerful than I need... :p

I have provided a full-blown mod that works, but everyone is welcome to take, adapt, and/or improve it within their own mods if they choose. It is very simple to add into an existing mod. Here it is:

http://www.wormsworld.net/downloads/Player_Based_Rotation_mod.zip

worm
 

bullet-worm

Senior Member
Joined
Oct 29, 2003
Likes
0
#3
It is not compatible with ANY other mods that replace the gametype scripts. However, it is very easy for mod-makers or a somewhat experienced script tinker-er to integrate it into the bigger mods on their own.

worm
 
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