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An FPS server guide for developers
Oct 16, 2007 - 1:32 PM - by rudedog
An FPS Server guide for developers
It's not rocket science and to be honest, most if not all of these features have been around for some time. However we keep seeing new games released, with a lot of these basic features missing.
Click here to view the list of features we've been asking for since 2001
Please use this thread to leave feedback or be part of the continued discussion on what admins need to run a successful game server.


41 Replies | 72,575 Views
EA removes refund button from Star Wars Battlefront II
Nov 14, 2017 - 10:47 AM - by rudedog
reddit and other gaming sites are reporting EA has now removed the refund button, for Battlefront II, from their site.

EA is reported as saying they removed the button because of issues they where having with people getting credit for items they did not purchase.

More info over at reddit
0 Replies | 340 Views
EA getting a lot of bad press regarding SW BF2
Nov 13, 2017 - 11:46 AM - by rudedog
Looks like there are a few upset reddit users and rightfully so. The reddit subreddit https://www.reddit.com/r/StarWarsBattlefront/ has a lot of interesting articles about
- EA's dev response to playing as Darth Vader now has the most down votes in reddit history
- How EA's Star Wars Battlefront II CM tweeted about "internet arm chair developers" which has now been deleted
- It looks like review copies where tweaked to unlock items much quicker then what paid users will see in the released game
- There is also a link and instructions on how to cancel your order.
I've already made up my mind and will not be buying Star Wars Battlefront II well before all the uproar on reddit and around the interwebs. I don't plan on paying full price for a game to only have to pay additional for loot crates. This is the main reason why I did not buy Call of Duty WWII

I recommend checking out reddit if you are stil on the fence, regarding Star Wars Battlefront II
7 Replies | 484 Views
Risingstorm 2 Vietnam Modding contest
Nov 05, 2017 - 4:24 PM - by rudedog
The Risingstorm 2 modding contest Phase 1 update
All the entries are in for Phase 1 of the Rising Storm 2: Vietnam Modding Contest! These have given us two great mods (featuring a total conversion and a new game mode) and more than 20 new maps! We are looking forward to judging these entries and, as you’ve come to expect, we want your feedback as well!
Starting next week (or this weekend if all goes well) we will have several servers hosting this content available for players to check out the amazing work the modders have put into Phase 1. Players can subscribe to all entries via this workshop page (simply click on “+ Subscribe to all”): http://steamcommunity.com/sharedfiles/filedetails/?id=1188918380
More info here
0 Replies | 695 Views
COD WW2 Day Pre-Load Starts and Day 1 Notes
Oct 26, 2017 - 3:30 PM - by seniorwells
Call of Duty: WWII Pre-Download Begins Tomorrow
26 OCTOBER - SHG_HAMMER
We’re a little over one week away from the release of Call of Duty: WWII! We’re incredibly excited for next week’s release and we cannot wait to head online to play. Pre-download begins tomorrow on Steam.

Thanks again to everyone who participated in the Beta. The development teams sifted through all of the data and a ton of great feedback, and we have been hard at work to optimize the PC experience for launch. Here are several key updates.

Anti-Cheating & Hacking – As previously posted, for the Beta, we did not publish our full suite of anti-cheat and anti-hack measures. We’ve strengthened these systems for launch and are now ready to deploy with the release of the game. Please also be aware that we will actively ban starting on Day 1. It’s of the utmost importance to us that everyone has a level playing field to enjoy the fun. If you spot anything that looks malicious or suspicious, please let us know.

Performance – Since the Beta, we’ve continued to improve settings to better match various video cards. In addition, we’ve implemented a warning detection if users appear to exceed their video memory. We’ve made great improvements to the video options in the last month, and are excited for players to see for themselves at launch.

FOV Slider – We’ve increased the FOV slider range further for most aspect ratios. We maintain the following FOV limits based on aspect ratios so that ultra-wide or multi-monitor users do not get an unfair advantage.

Aspect Ratio / (Maximum FOV)
4:3 / (100)
16:10 / (100)
16:9 / (95)
21:9 / (80)
>21:9 / (70)

Additional Features – In addition to multi-monitor support (we’re having a lot of fun in the studio lining up three monitors to get a single render across all three, by the way…), we will also have HDR support ready for Day 1. We’re also creating Steam Trading Cards to collect as you play.

These are in addition to previously stated PC specific features, which included:
- Native 4K Support
- Framerate Cap Slider (up to 250FPS)
- Keyboard/Mouse Fully Re-mappable
- Controller Support
- Nvidia G-Sync Monitor Support
- FreeSync Monitor Support
- Ultra-Wide Monitor Support
- High-Resolution Mouse Support
- Advanced Video Settings

Beta Learnings – In addition to the overall performance tuning improvements and anti-cheat updates already listed, we’ve also implemented numerous fixes following the PC Beta:
- Extend FOV (noted above)
- Scroll bars on options that scroll
- Allow numerical entry to mouse and controller sensitivity options (in addition to slider)
- Streamline the exit of the game
- Option to hold for scoreboard, instead of default toggle
- Option to hold for sprint, instead of default toggle
- Option to bind lean left/right keys in multiplayer
- Option to bind inspect weapon
- Making the resolution options more clear and consistent
- Video option previews
- Add a video option video memory indicator
- Warnings about video memory over-commitment (noted above)
- Investigated and fixed input smoothing problems with high-resolution gaming mice

Aim Assist – We have disabled Aim Assist for launch. As we mentioned during the Beta, we believe this will further ensure an optimal gameplay experience natively for PC players.

Specs – Following the Beta, we’ve updated the Specs. Here are the final minimum and recommended PC Specs.

Recommended PC Spec:
CPU: Intel® Core™ i5-2400 or AMD Ryzen R5 1600X
RAM: 12 GB RAM
HDD: 90 GB HD space
Video: NVIDIA® GeForce® GTX 970 / GTX 1060 @ 6GB or AMD Radeon™ R9 390 / AMD RX 580
DirectX: Version 11.0 compatible video card or equivalent
Network: Broadband Internet connection
Sound Card: DirectX Compatible

Minimum PC Spec:
OS: Windows 7 64-Bit or later
CPU: CPU: Intel® Core™ i3 3225 3.3 GHz or AMD Ryzen™ 5 1400
RAM: 8 GB RAM
HDD: 90 GB HD space
Video: NVIDIA® GeForce® GTX 660 @ 2 GB / GTX 1050 or ATI® Radeon™ HD 7850 @ 2GB / AMD RX 550
DirectX: Version 11.0 compatible video card or equivalent
Network: Broadband Internet connection
Sound Card: DirectX Compatible

Networking – PC Beta data from the top 20 participating countries confirmed that nearly 100% of all matches were hosted on dedicated servers. For launch, our infrastructure is ready to provide our players the best possible online experience with high tick-rate dedicated game servers globally.

We’re all incredibly excited for next week’s launch. We’re going to keep up the dialogue across a variety of channels – for our PC fans, look for us to engage on Reddit and Steam as things get even busier once we launch. And for everyone, as always, you can follow Sledgehammer Games and Call of Duty on Twitter.

Cheers,
Sledgehammer Games & Raven Software
3 Replies | 1,146 Views
Day of Infamy FREE WEEKEND!
Oct 10, 2017 - 4:47 PM - by Pendragon


POSTED ON OCTOBER 10, 2017

The wait is finally over! Day of Infamy will be free to play on Steam starting Thursday Oct 12th at 1PM EST; running all the way until Monday Oct 16th at 1PM EST!

This is a perfect opportunity to try the game or show the game to your friends! All we ask is that you help out all the new players that will be joining you inside the game. Show them kindness and together we can help grow our community so that it stays vibrant and active!

To reward new players and returning players alike, we’ll be doubling experience points through the weekend to help unlock Day of Infamy’s 30 playable units.
3 Replies | 1,470 Views
Call of Duty WWII PC open beta
Sep 15, 2017 - 8:51 AM - by rudedog
Looks like the PC community is getting a sample of CoD:WWII beta starting Sept 29th till Oct 2nd and does not look like you have to pre order the game first.

Now, the Multiplayer Beta is coming to PC as an Open Beta for all PC gamers.

Together with Raven Software, we’re excited to share that the Call of Duty: WWII Open Multiplayer Beta on PC will kick off on September 29th and run through October 2nd on Steam.

The PC Open Beta is just a small part of the full Call of Duty: WWII Multiplayer experience coming to Steam in November. This test is a critical step on our road to delivering the best possible online experience on Steam at launch in November, with the following key goals:

  • Stress test core gameplay systems and online backend infrastructure at scale
  • Provide PC fans with their first hands-on experience of the boots-on-the-ground combat coming in Call of Duty: WWII Multiplayer
  • Engage with the PC community to fine-tune and optimize the PC experience for November
Here are the minimum PC specs you’ll need to play in the Beta test. Please note that these specs are for the Beta only. In our next update, we’ll share the recommended PC specs for the Beta, since we’re finalizing this part of our testing as we speak.

Min Spec:
OS: Windows 7 64-Bit or later
CPU: Intel® Core™ i3 3225 or equivalent
RAM: 8 GB RAM
HDD: 25 GB HD space
Video: NVIDIA® GeForce® GTX 660 @ 2 GB / AMD Radeon™ HD 7850 @ 2GB or better
DirectX: Version 11.0 compatible video card or equivalent
Network: Broadband Internet connection
Sound Card: DirectX Compatible

These specs could change following the PC Open Beta, so we’ll share the final specs closer to launch.

- More info here
32 Replies | 2,641 Views
Battlefield 1942 - Remastered in 4K
Sep 12, 2017 - 7:03 PM - by Pendragon
Thanks to ReShade, veterans and new players alike will be able to enjoy the newly updated visuals for a classic FPS. The release date for this mod is not very far away at all, the 5th of November is when the first version of the mod will be available and the final version is expected for 2018.

10 Replies | 1,770 Views
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