An FPS Server guide for developers It's not rocket science and to be honest, most if not all of these features have been around for some time. However we keep seeing new games released, with a lot of these basic features missing. Click here to view the list of features we've been asking for since 2001
Please use this thread to leave feedback or be part of the continued discussion on what admins need to run a successful game server.
Greetings you old dogs, popped back here to see whats up, been a while.
I was suprised to see no news of a game called Toxikk.
Currently in Steam Early Access stages, its a lot of fun!
THE DEVELOPER PROMISES FULL DEDICATED SERVER AND LAN SUPPORT (ALREADY AVAILABLE) INCLUDING ADMIN TOOLS!
Sorry had to spell that out loud as I know its an important issue for us here at FPSadmin!
The style harkens back to the old days of UT3 and Quake but as someone who did not play those games to death but instead played a helluva lot of COD and Battlefield, I have to say I am finding the simplistic approach very refreshing (and besides I'm bored to death of the BF series right now).
This game reminded me why I started playing FPS games. Fast chaotic twitch based high skill ceiling small map arena shooters.
Dodgejumps, walljumps. There is a lot of jumping & movement in this game so if thats something that you dislike then this may not be for you (do check it out for yourself though). This is more of a game mechanic than just a move that gets abused/spammed. Its more about how you move about the map and introduces a different kind of skillset adding an additional learning curve other than just aiming and learning the map pickups.
Right now there is only 1 map thats been released to play on, the roadmap is clear and they plan to release more content each month as we work our way through the early access (Beta) stages and help iron out the bugs and whatnot. I have been in a few Alpha/Betas so believe me when I say this is almost flawless. Sure a few weapon tweaks (Cerberus Rocket launcher is OP as hell right now) here or there but all the more reason to get in now and contribute.
Anyway enough about what I think, check it out yourselves via the following links and post back what you think.
I could see myself getting back into Call of duty if true and they actually support PC gaming with real dedicated servers and such. However I don't think the latter is going to happen...
The latest leak comes from a Twitter account titled Anonymous Protection. The unknown tipster tweeted an alleged promo poster revealing that Call of Duty: World at War 2 is going to be, just as many predicted, this year’s installment in the Call of Duty series, and the game will be unveiled publicly on May 4, 2015 at 10AM PDT/1PM EDT. Just to put that in perspective, fans got their first glimpse of Kevin Spacey’s villainous role in Call of Duty: Advanced Warfare on May 1 last year. You can check out the leaked promo poster below. It is, of course, tagged with Xbox logo due to Activision and Microsoft’s long-term agreement that puts Call of Duty content first on Xbox consoles.
Exploring the game’s core components, such as the 270 km² terrain, its selection of weapons and vehicles, and the in-game scenario editor, this video also takes a closer look at some of the more hidden details, such as the simulation of projectile ballistics, Arma 3’s many character stances, the accurate star map over Altis, and many more.
At today's Microsoft 10 event, MS announced a few PC gaming related items.
- Xbox app
- DVR recording - can record the past 30 seconds like xbox does
- DX12 is faster, better for laptop use and already under development via several large PC gaming engines
- Xbox can stream to a Windows 10 desktop
- Windows 10 will be able to stream to xbox (future)
- Free upgrade for Windows 7 and 8
Watch gameplay from the new Exo Zombies mode, starring John Malkovich, Bill Paxton, Rose McGowan, and Jon Bernthal. Exo Zombies is included with Havoc, the first DLC pack for Call of Duty: Advanced Warfare.