An FPS Server guide for developers It's not rocket science and to be honest, most if not all of these features have been around for some time. However we keep seeing new games released, with a lot of these basic features missing. Click here to view the list of features we've been asking for since 2001
Please use this thread to leave feedback or be part of the continued discussion on what admins need to run a successful game server.
Thought this was quite topical for PC/Mac users and the ever changing ways in which content is being delivered.
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US Rollout of First Cloud Gaming Service to Begin During E3 2010 in Los Angeles; Launch Titles, Pricing Plans and Early Registration Program Announced at GDC 2010
San Francisco, CA — March 10, 2010 — OnLive, Inc., the pioneer of on-demand, instant-play video games, today announced that the PC and Mac® versions of its game service will begin rolling out to consumers on June 17, 2010 during the E3 2010 show. The OnLive® Game Service is a revolutionary, on-demand video game platform capable of delivering the latest and most advanced games instantly via a broadband connection on virtually any PC or Mac, via a small browser plug-in, or on an HDTV, via OnLive's MicroConsole™ TV Adapter. The OnLive Game Service enables an entirely new way to discover, explore, purchase and experience video game content. Additionally, the game service offers instant access to purchase or rent new release games on an à la carte basis from many of the world's leading publishers including Electronic Arts, Ubisoft® 2K Games, THQ and Warner Bros. Interactive Entertainment.
"This marks a huge milestone for both OnLive and the interactive entertainment landscape as a whole, changing the way that video games are developed, marketed, accessed and played," said Steve Perlman, Founder and CEO of OnLive. "We are opening the door to incredible experiences for gamers and enormous opportunities for developers and publishers."
Starting on June 17, 2010, the OnLive Game Service will be available to early registrants throughout the 48 contiguous United States. The initial offering will be supported by a $14.95 monthly service fee, which will provide access to an ever-increasing library of high-end, new-release, instant-play game content without the need to purchase expensive PC gaming or console systems.
Loyalty programs, such as multi-month pricing, and special offers will be announced by the start of E3. For starters, OnLive is announcing an exclusive, pre-registration offer, wherein the first 25,000 qualified registrants will have their OnLive $14.95 monthly service fee waived for the first three months of service. During this special three month introductory period, full versions of games will be available for purchase or rental on an à la carte basis. For important details regarding the OnLive Pre-registration special offer visit www.onlive.com/special1.
The OnLive Game Service will include standard online game service features such as gamer tags, user profiles, friends, and chat. In addition, an evolving slate of OnLive-exclusive features will include state-of-the-art 3D graphics performance; instant-play free game demos; multiplayer across PC, Mac and TV platforms; Brag Clips™ video capture and posting; massive spectating; always-updated games; cloud-saved games—pause and instantly resume from anywhere, even on a different platform; and much more. Individual game titles will be available for purchase or rental on an à la carte basis, with specific game pricing announced prior to the consumer launch event at E3.
"The OnLive Game Service creates a new opportunity for consumers to play the latest games without spending hundreds of dollars on a hardware system to make it happen," said Mike McGarvey, COO of OnLive. "As a Mac user myself, I'm excited about the opportunity to help bring high-end gaming to this new and significant market."
OnLive also confirmed ongoing platform support from the world's largest and most influential game publishers. While launch titles will be announced prior to E3 in Los Angeles, a few of the anticipated games include Mass Effect 2™, Dragon Age Origins™, Assassin's Creed® II, Prince of Persia The Forgotten Sands™, Borderlands™ and Metro 2033™. OnLive will soon be announcing the availability of its MicroConsole TV Adapter which will bring the OnLive Game Service directly to consumers' television sets for the first time. An announcement about expected availability will be made later in the year.
OnLive's digital distribution model, instant-play capability and revolutionary video compression technology offers gamers of all skill levels the ability to experience the newest, most advanced, always-updated games with no downloading, no hardware upgrades, and virtually instant response time. As a result, consumers can enjoy more games more rapidly and with lower overall up-front investment than ever before.
Signaling their intention to set up a new deal soon, Vince Zampella and Jason West, the recently fired heads of the studio that produced the blockbuster video games Call of Duty: Modern Warfare, have agreed to be represented by the Creative Artists Agency.
As you may or may not have noticed, a number of Medal of Honor previews have hit the Internet today. We've recapped some of them below: VGrevolution.com
"Medal of Honor is poised to take the long running series to new heights."